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Disney Golf; Disney Infinity (video game) Disney Infinity 2.0; Disney Infinity 3.0; Disney Princess: Enchanted Journey; Disney Princess: Magical Jewels; Disney Princess: My Fairytale Adventure; Disney Sing It; Disney Sing It: Family Hits; Disney Sing It: Party Hits; Disney Sing It: Pop Hits; Disney Sing It! – High School Musical 3: Senior ...
Disney Learning: Winnie the Pooh Kindergarten (2001) (Microsoft Windows) Disney's Magic Artist Cartoon Maker (2001) Disney's Tigger Activity Center (2001) Monsters, Inc. (Published by THQ) (Game Boy Advance, Game Boy Color) (2001) Party Time with Winnie the Pooh (2001) Rolie Polie Olie: The Search for Spot (PC) (2001) Stanley: Tiger Tales (2001)
This is a list of video games featuring various Disney properties. CURRENT Management team : Worldwide Key people Susan Arnold (Chairwoman) Bob Iger (CEO), John Nallen COO, Viet Dinh CLO, Steve Tomsic CFO, previously 20th Century Fox (now part of Disney) Stacey Snider CEO, John Gelke VP Global Operations, J Young SVP Growth, Gerard Devan Group Executive APAC, Stephanie Gruber Group Executive ...
Common Sense Media rated the game 4/5 stars for "quality", writing: "Disney Princess: My Fairytale Adventure is a non-violent adventure game in which kids take on the role of a customizable fairy godmother-in-training. Its simple themes of friendship and doing your duty are safe for kids, and its intuitive controls and elementary activities are ...
Mickey Mouse Toddler, Mickey Mouse Preschool, and Mickey Mouse Kindergarten are three sister educational video games by Disney Interactive.They are part of the Disney Learning Series, alongside similar Winnie the Pooh games, Mathquest With Aladdin, Reading Quest with Aladdin, Adventures in Typing with Timon and Pumbaa, Buzz Lightyear 1st and 2nd Grade, The Jungle Book 1st and 2nd Grade, Ready ...
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For the most part the sound effects and beats are great to use and easy to paste into the music score, or to alter." [1] GamePro called the PS1 version "amazing" and the PC version "a must-have for music fans everywhere" [8] [4] Vice wrote in a 2015 retrospective: "As a 'game' it was torturous; fiddly, unresponsive, demanding and difficult. As ...
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