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Evermore Software EIOffice Word Processor has import only Office Open XML support for text documents. It is available for Windows and Linux. [9] Google Docs, a web-based word processor and spreadsheet application supports importing Office Open XML text documents. [10] As of June 2014, DOCX files can be edited "natively," without conversion. [11]
Name Supported File Formats OS Language Widget tool License Across Language Server [2]: Microsoft Word (DOC, DOT, DOCX, and DOCM files), Microsoft Excel (XLS files, and XLSX and XLSM files), Microsoft PowerPoint (PPT and PPS files as well as PPTX, PPSX, and PPTM files), Rich Text Format1 (RTF files), text files (TXT files), TeX (TEX files), HTML, XHTML, XML, SGML, Adobe FrameMaker (in MIF ...
Autodesk Gameware is a discontinued middleware software suite [1] developed by Autodesk.The suite contained tools that enable designers to create game lighting, character animation, low level path finding, high-level AI and advanced user interfaces. [2]
It works with the XLIFF standard, after having extracted texts from a variety of file format. [1] [2] It stores translation memory in an internal database and can export it in the standard TMX format; import is also possible. [3] A server, RemoteTM, can be used instead of the internal database if sharing is needed.
When creating a new (file-based) translation memory, Trados Studio creates a database file in which all translation units are stored. The translation memory also stores structural and context information to link all the different segments and their position in a document. This allows the tool to select the most relevant translation memory segment.
Babylon includes in-house proprietary dictionaries, as well as community-created dictionaries and glossaries. It is a tool used for translation and conversion of currencies, measurements and time, and for obtaining other contextual information. The program also uses a text-to-speech agent, so users hear the proper pronunciation of words and ...
Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. [6] In March 2011, Autodesk acquired Scaleform Corporation [ 7 ] and Scaleform GFx became part of the Autodesk Gameware line of middleware.
The first version of Déjà Vu was published in 1993 and used the Microsoft Word interface. In 1996, this approach was abandoned, and the software was given its own program interface. In 2004, the founder Emilio Benito died [ 2 ] and his son, Daniel Benito, Head of R&D and Déjà Vu co-creator, continued running the company.