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"Xbox Rewards" was a promotion designed to provide gamers incentives to play on the Xbox network by subsidizing achievement points earned with actual rewards. Gamers were required to register for specific challenges which, if successfully completed, would yield a challenge-specific reward.
Microsoft Points, introduced in November 2005 as Xbox Live Points, [1] were a digital currency issued by Microsoft for use on its Xbox and Zune product lines. Points could be used to purchase video games and downloadable content from Xbox Live Marketplace, digital content such as music and videos on Zune Marketplace, along with content from Windows Live Gallery.
Xbox Games Store (formerly Xbox Live Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 video game console and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox Live Arcade games and full Xbox 360 titles), add-ons for existing games, game demos ...
Xbox Live, Outlook, Microsoft Teams and more are down in a major outage. The problems also hit Microsoft Azure, its its cloud computing platform, which means the effects of the technical problems ...
UPDATE, 7/2, 9:01 p.m. ET: Microsoft said it resolved the technical problems that had knocked out Xbox Live for nearly seven hours. “Users should no longer be encountering issues signing in to ...
Downdetector is an online platform that provides users with real-time information about the status of various websites and services.. The information that is provided by the site is based upon user outage reports, which are collected from various sources, including the page for each website on Downdetector itself and Twitter.
When the Xbox 360 was released, Microsoft's online gaming service Xbox Live was shut down for 24 hours and underwent a major upgrade, adding a basic non-subscription service called Xbox Live Silver (later renamed Xbox Live Free) to its already established premium subscription-based service (which was renamed Gold).
With an August 11, 2009, update to the Xbox Live system, Xbox Live Indie Games supported user ratings, a feature which was also applied to other content in the Xbox Live Marketplace. [ 19 ] Most XBLIG games had been developed by students or hobbyist developers, who have invested a minimal amount of money, including the yearly fee for the App ...