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  2. Parrondo's paradox - Wikipedia

    en.wikipedia.org/wiki/Parrondo's_paradox

    Parrondo's paradox is used extensively in game theory, and its application to engineering, population dynamics, [3] financial risk, etc., are areas of active research. Parrondo's games are of little practical use such as for investing in stock markets [ 10 ] as the original games require the payoff from at least one of the interacting games to ...

  3. David Blackwell - Wikipedia

    en.wikipedia.org/wiki/David_Blackwell

    David Harold Blackwell (April 24, 1919 – July 8, 2010) was an American statistician and mathematician who made significant contributions to game theory, probability theory, information theory, and statistics. [1] He is one of the eponyms of the Rao–Blackwell theorem. [4] He was the first African American inducted into the National Academy ...

  4. Chainstore paradox - Wikipedia

    en.wikipedia.org/wiki/Chainstore_paradox

    Chainstore paradox. The chain store paradox is an apparent game theory paradox describing the decisions a chain store might make, where a "deterrence strategy" appears optimal instead of the backward induction strategy of standard game theory reasoning. The paradox was first put forth by Reinhard Selten in 1978. [1]

  5. Ironic process theory - Wikipedia

    en.wikipedia.org/wiki/Ironic_process_theory

    Ironic process theory (IPT), also known as the Pink elephant paradox [1] suggests that when an individual intentionally tries to avoid thinking a certain thought or feeling a certain emotion, a paradoxical effect is produced: the attempted avoidance not only fails in its object but in fact causes the thought or emotion to occur more frequently and more intensely. [2]

  6. Behavioral game theory - Wikipedia

    en.wikipedia.org/wiki/Behavioral_game_theory

    Behavioral game theory. Behavioral game theory seeks to examine how people's strategic decision-making behavior is shaped by social preferences, social utility and other psychological factors. [1] Behavioral game theory analyzes interactive strategic decisions and behavior using the methods of game theory, [2] experimental economics, and ...

  7. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    t. e. Game theory is the study of mathematical models of strategic interactions. [ 1 ] It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. [ 2 ] Initially, game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly ...

  8. Born in the purple - Wikipedia

    en.wikipedia.org/wiki/Born_in_the_purple

    Traditionally, born in the purple[1] (sometimes "born to the purple") was a category of members of royal families born during the reign of their parent. This notion was later loosely expanded to include all children born of prominent or high-ranking parents. [2] The parents must be prominent at the time of the child's birth so that the child is ...

  9. Big Five personality traits - Wikipedia

    en.wikipedia.org/wiki/Big_Five_personality_traits

    In trait theory, the Big Five personality traits (sometimes known as the five-factor model of personality or OCEAN or CANOE models) are a group of five characteristics used to study personality: [1] openness to experience (inventive/curious vs. consistent/cautious) conscientiousness (efficient/organized vs. extravagant/careless)