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The Backrooms have been adapted into numerous video games, including on the platforms Steam and Roblox. [18] [22] [38] An indie game was released by Pie on a Plate Productions two months after the original creepypasta, [39] and was positively reviewed for its atmosphere but received criticism for its short length.
Apeirophobia is an episodic horror escape room game based on the Backrooms creepypasta. [155] Players solve puzzles [156] [157] to escape the game's "levels", [158] while also evading entities. [28] The game has been compared to Outlast, [159] and is still in its alpha phase. [25]
The Exit 8 is a first-person three-dimensional (3D) walking simulator type game with elements of puzzle and psychological horror.Inspired by the concept of liminal spaces such as the Backrooms, the game is set in a passageway of the Japanese metro. [2]
An escape room video game, also known as escape the room, room escape, or escape game, is a subgenre of point-and-click adventure game which requires a player to escape from imprisonment by exploiting their surroundings. The room usually consists of a locked door, objects to manipulate, and hidden clues or secret compartments.
Key released a fan disc of Rewrite titled Rewrite Harvest festa! in 2012. [10] Key's 11th game Angel Beats! 1st Beat was released in 2015. [11] Key released the kinetic novel Harmonia in 2016. [12] Key's 13th game Summer Pockets was released in 2018, [13] and an expanded version titled Summer Pockets Reflection Blue was released in 2020. [14]
The video games section is already crowded as-is. That paragraph includes games either to 1) further illustrate the sheer amount of Backrooms games and 2) note the ones which have gotten more media coverage. Unless your adaptation falls in 2, it's probably not gonna get included. — VORTEX 3427 03:59, 13 March 2023 (UTC)
A puzzle being solved in an escape room. An escape room, also known as an escape game, puzzle room, exit game, or riddle room is a game in which a team of players discover clues, solve puzzles, and accomplish tasks in one or more rooms in order to accomplish a specific goal in a limited amount of time.
An Escape section in Nine Hours, Nine Persons, Nine Doors.The player escapes rooms by solving puzzles, which involves finding and combining items. The gameplay of the series is divided into two types of segments: Novel sections – presented in a visual novel format in the first two games, [5] and as animated cutscenes in the third [36] – and Escape sections, which are escape-the-room ...