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  2. CP System II - Wikipedia

    en.wikipedia.org/wiki/CP_System_II

    The CP System II (CPシステムII, CP shisutemu 2), also known as Capcom Play System 2 [2] or CPS-2, is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System , CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III ...

  3. CP System - Wikipedia

    en.wikipedia.org/wiki/CP_System

    Some CPS-1 games were changed slightly for home release, sometimes including debugging features or other easter eggs. [ citation needed ] The final game for the CPS Changer was a back-ported version of Street Fighter Zero (also known as Street Fighter Alpha ) in 1995, originally released for the CP System II hardware.

  4. CPS - Wikipedia

    en.wikipedia.org/wiki/CPS

    1.2 United Kingdom. 1.3 United States. 1.4 Elsewhere. ... Counts per second (cps), detected by a radiation monitoring instrument; Cycle per second (c.p.s.), now Hertz;

  5. Street Fighter II: Champion Edition - Wikipedia

    en.wikipedia.org/wiki/Street_Fighter_II:...

    The Street Fighter II Image Album was the No. 1 Best Album in the same issue, with the Drama CD version of Street Fighter II tied for No. 7 with the soundtrack for Star Blade. The List of Best Characters was not dominated by Street Fighter II characters this time, with the only character at the Top Ten being Chun-Li at No. 3.

  6. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    The term APM originates from StarCraft, and was popularised after the development of a large number of community tools, particularly BWChart, allowing observers of game matches to view player resources and "actions per minute", which was used as a metric in determining a player's skill.

  7. The acronym crypto really needs is DPS: Drama Per Second - AOL

    www.aol.com/finance/acronym-crypto-really-needs...

    The latest drama at Shiba Inu shows why the crypto world needs a new metric.

  8. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    The current TAS standing at 216 milliseconds (13 frames) was performed by exploiting a small bug with the Famicom and NES hardware in which the CPU makes many extra "read" requests from one of the controller inputs, registering many more button presses than have occurred; the A button is mashed at a rate of 8 kilohertz (8000 times per second ...

  9. Leonardo DiCaprio Told Timothée Chalamet ‘No Superhero Movies ...

    www.aol.com/leonardo-dicaprio-told-timoth-e...

    Timothée Chalamet first revealed in September 2022 that his “Don’t Look Up” co-star Leonardo DiCaprio once gave him brief but essential career advice: “No hard drugs and no superhero ...

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