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  2. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    A study shows that a mix of virtual and traditional education can effectively improve music learning results, despite concerns for physical and pedagogical problems including virtual sickness and isolation. [20] The usage of virtual reality in K-12 music education is still widely in experimentation, while research has presented promising results.

  3. Educational technology - Wikipedia

    en.wikipedia.org/wiki/Educational_technology

    Education technology also seems to be an interesting method of engaging gifted youths that are under-stimulated in their current educational program. [180] This can be achieved with after-school programs or even technologically-integrated curricula , for example: Virtual reality integrated courses (VRIC) can be developed for any course in order ...

  4. List of educational software - Wikipedia

    en.wikipedia.org/wiki/List_of_educational_software

    Cartopedia: The Ultimate World Reference Atlas; Celestia; Google Earth - (proprietary license); Gravit - a free (GPL) Newtonian gravity simulator; KGeography; KStars; NASA World Wind - free software (NASA open source)

  5. Lesson plan - Wikipedia

    en.wikipedia.org/wiki/Lesson_plan

    The unit plan may include specific objectives and timelines, but lesson plans can be more fluid as they adapt to student needs and learning styles. Unit Planning is the proper selection of learning activities which presents a complete picture. Unit planning is a systematic arrangement of subject matter.

  6. Information Communications Technology education in the ...

    en.wikipedia.org/wiki/Information_Communications...

    In 1996, the Department of Education initialized a 10-year modernization program, which included a computerization project and the School of the Future project. The modernization project aimed to implement information technology in the improvement of teaching and learning processes, as well as in educational management and operations.

  7. Educational software - Wikipedia

    en.wikipedia.org/wiki/Educational_software

    The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...

  8. ISTE Standards - Wikipedia

    en.wikipedia.org/wiki/ISTE_Standards

    ISTE also offers a certification program (ISTE Certification) aligned to the Standards. The certification program is a competency-based model where educators submit artifacts showing their ability to use technology to support learning. Upon successful completion of a peer-review process, educators are considered "ISTE Certified"

  9. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    Georgia Institute of Technology (Georgia Tech) in collaboration with its Center for Education Integrating Science, Mathematics and Computing (CEISMC) created the GoSTEAM program. GoSTEAM is a program that integrates art and music into STEM focused curriculum for students in the K-12 (kindergarten to twelfth grade studies). [13] [14]