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The series deals with an advanced civilization that is able to travel between parallel universes with alternate histories, and uses that ability to trade for goods and services that its own, exhausted Earth cannot provide. The protagonists of the stories are the Paratime Police, the organization that protects the secret of paratime travel.
Download as PDF; Printable version; ... Pages in category "Short stories about parallel universes" The following 9 pages are in this category, out of 9 total. ...
Parallel Stories (Hungarian: Párhuzamos történetek) is a 2005 novel in three volumes by the Hungarian writer Péter Nádas. It comprises the installments The Silent Province (A néma tartomány), In the Depths of the Night (Az éjszaka legmélyén), and A Breath of Freedom (A szabadság lélegzete). The narrative portrays Hungary during the ...
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A collection of parallel or derivative works based on Pride and Prejudice. A parallel novel is an in-universe (but often non-canonical) pastiche (or sometimes sequel) piece of literature written within, derived from, or taking place during the framework of another work of fiction by the same or another author with respect to continuity. [1]
The "Long Earth" is a (possibly infinite) series of parallel worlds that are similar to Earth, which can be reached by using an inexpensive device called a "Stepper"—designs for which are, one day in 2015, posted online suddenly allowing humanity to explore worlds "East" and "West" of "Datum Earth".
Trafford finds himself in the body of his counterpart in the parallel universe. As the story unfolds, he meets some old friends who have different partners. At one point he is taken aback to meet Martin Fells, a friend who lost two fingers of his left hand near the Rhine in 1945 but has an uninjured left hand in the parallel universe. Trafford ...
These games are usually adventure or storytelling games whose ending or sometimes even entire story changes depending on the player's active, in the form of dialogue options, or passive choices, such as games with moral systems. Examples of choice-driven games that feature multiple endings: Life Is Strange, which includes two canon endings.