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G'MIC (GREYC's Magic for Image Computing) is a free and open-source framework for image processing. It defines a script language that allows the creation of complex macros. Originally usable only through a command line interface, it is currently mostly popular as a GIMP plugin, [2] and is also included in Krita.
Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly colored areas with a different color, and in games such as Go and Minesweeper for ...
The GNU Image Manipulation Program, commonly known by its acronym GIMP (/ ɡ ɪ m p / ⓘ GHIMP), is a free and open-source raster graphics editor [3] used for image manipulation (retouching) and image editing, free-form drawing, transcoding between different image file formats, and more specialized tasks. It is extensible by means of plugins ...
It supports the Cineon, DPX, and OpenEXR image file formats. HDR creation from bracketed exposures is easy. CinePaint is a professional open-source raster graphics editor, not a video editor. Per-channel color engine core: 8-bit, 16-bit, and 32-bit. The image formats it supports include BMP, CIN, DPX, EXR, GIF, JPEG, OpenEXR, PNG, TIFF, and XCF.
Dodging lightens an image, while burning darkens it. Dodging the image is the same as burning its negative (and vice versa). Dodge modes: The Screen blend mode inverts both layers, multiplies them, and then inverts that result. The Color Dodge blend mode divides the bottom layer by the inverted top layer. This lightens the bottom layer ...
The Generic Graphics Library (GEGL) is a programming library under development for image processing applications. It is mainly developed for GIMP in order to add support for higher bit depth images, and non-destructive editing. It was partially implemented in GIMP 2.6, [2] with more added in 2.8, and is now a central part in 2.10. Many Filters ...
Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering.LCD displays consisting of red, green, and blue subpixels (bottom right is the most typical example) are best suited to subpixel rendering.
Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...