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  2. Egypt 1156 B.C. - Wikipedia

    en.wikipedia.org/wiki/Egypt_1156_B.C.

    Egypt 1156 B.C. – Tomb of the Pharaoh (French: Égypte: 1156 av. J.-C. - L'Énigme de la tombe royale) is a 1997 adventure video game co-published by Cryo Interactive Entertainment, Canal+ Multimedia and the Réunion des Musées Nationaux for the Microsoft Windows and PlayStation (PAL region only).

  3. List of historical video games - Wikipedia

    en.wikipedia.org/wiki/List_of_historical_video_games

    A strategy game set during the ancient Italian wars. The game focuses on the unification of Italy and features campaigns centered around Pyrrhus of Epirus and the struggles between early Roman and Italic states. Builders of Greece: TBA: 500 – 300 BC: An upcoming city-building game where players build and manage a city-state in ancient Greece.

  4. Category:Video games set in antiquity - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_set...

    Glory of Heracles (video game) Glory of the Roman Empire; God Mode (video game) God of War (franchise) God of War video game collections; Gods (video game) The Golden Horde (video game) Grand Ages: Rome

  5. City Building (series) - Wikipedia

    en.wikipedia.org/wiki/City_Building_(series)

    Medieval Mayor was an announced city-building game set in the Middle Ages by Tilted Mill Entertainment for the PC and tablets. [1] Unlike the previous two games by Tilted Mill Entertainment, Immortal Cities: Children of the Nile and Caesar IV, the game would not use a 3D engine but return to the 2D engine, because Tilted Mill thought "2D works better in terms of players being able to tell what ...

  6. Seven Kingdoms (video game) - Wikipedia

    en.wikipedia.org/wiki/Seven_Kingdoms_(video_game)

    Seven Kingdoms (Chinese: 七王國; pinyin: Qī Wáng Guó) is a real-time strategy (RTS) video game developed by Trevor Chan of Enlight Software.The game enables players to compete against up to six other kingdoms allowing players to conquer opponents by defeating them in war (with troops or machines), capturing their buildings with spies, or offering opponents money for their kingdom.

  7. List of city-building video games - Wikipedia

    en.wikipedia.org/wiki/List_of_city-building...

    Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game ...

  8. The Rise & Rule of Ancient Empires - Wikipedia

    en.wikipedia.org/wiki/The_Rise_&_Rule_of_Ancient...

    The Rise & Rule of Ancient Empires is a 1996 empire-building strategy game developed by Impressions Games and published by Sierra On-Line. [2] In it, the player is able to choose from six civilizations: the Celts, Egyptians, Chinese, Greeks, Indians, and Akkadians. [3] Much of the focus of the game was building cities and armies.

  9. Immortal Cities: Children of the Nile - Wikipedia

    en.wikipedia.org/wiki/Immortal_Cities:_Children...

    The game is played on an infinite-round basis—there are no resets planned. The main focus of the game is on trading resources in order to increase the player's palace level or number of cities. There is a player versus player aspect that allows players to gain control of "monuments" from either an artificial intelligence force or other players.