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  2. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.

  3. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Dijkstra's algorithm finds the shortest path from a given source node to every other node. [7]: 196–206 It can be used to find the shortest path to a specific destination node, by terminating the algorithm after determining the shortest path to the destination node. For example, if the nodes of the graph represent cities, and the costs of ...

  4. Betweenness centrality - Wikipedia

    en.wikipedia.org/wiki/Betweenness_centrality

    In graph theory, betweenness centrality is a measure of centrality in a graph based on shortest paths. For every pair of vertices in a connected graph , there exists at least one shortest path between the vertices, that is, there exists at least one path such that either the number of edges that the path passes through (for unweighted graphs ...

  5. Pathfinding - Wikipedia

    en.wikipedia.org/wiki/Pathfinding

    Equivalent paths between A and B in a 2D environment. Pathfinding or pathing is the search, by a computer application, for the shortest route between two points. It is a more practical variant on solving mazes. This field of research is based heavily on Dijkstra's algorithm for finding the shortest path on a weighted graph.

  6. Contraction hierarchies - Wikipedia

    en.wikipedia.org/wiki/Contraction_hierarchies

    A path from to is a sequence of edges (road sections); the shortest path is the one with the minimal sum of edge weights among all possible paths. The shortest path in a graph can be computed using Dijkstra's algorithm but, given that road networks consist of tens of millions of vertices, this is impractical. [1]

  7. Shortest-path tree - Wikipedia

    en.wikipedia.org/wiki/Shortest-path_tree

    For simple connected graphs, shortest-path trees can be used [1] to suggest a non-linear relationship between two network centrality measures, closeness and degree. By assuming that the branches of the shortest-path trees are statistically similar for any root node in one network, one may show that the size of the branches depend only on the ...

  8. Johnson's algorithm - Wikipedia

    en.wikipedia.org/wiki/Johnson's_algorithm

    The first three stages of Johnson's algorithm are depicted in the illustration below. The graph on the left of the illustration has two negative edges, but no negative cycles. The center graph shows the new vertex q, a shortest path tree as computed by the Bellman–Ford algorithm with q as starting vertex, and the values h(v) computed at each other node as the length of the shortest path from ...

  9. Shortest-path graph - Wikipedia

    en.wikipedia.org/wiki/Shortest-path_graph

    The shortest-path graph with t = 2. In mathematics and geographic information science, a shortest-path graph is an undirected graph defined from a set of points in the Euclidean plane. The shortest-path graph is proposed with the idea of inferring edges between a point set such that the shortest path taken over the inferred edges will roughly ...