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  2. Line detection - Wikipedia

    en.wikipedia.org/wiki/Line_detection

    The Hough transform [3] can be used to detect lines and the output is a parametric description of the lines in an image, for example ρ = r cos(θ) + c sin(θ). [1] If there is a line in a row and column based image space, it can be defined ρ, the distance from the origin to the line along a perpendicular to the line, and θ, the angle of the perpendicular projection from the origin to the ...

  3. CVIPtools - Wikipedia

    en.wikipedia.org/wiki/CVIPtools

    The program determines a suitable algorithm for pre-processing, segmenting, and post-processing a set of images for a specific application to distinguish crucial regions of interest within the image. CVIP-ATAT provides a graphical user interface (GUI) to input algorithms for testing and analysis. Users can define multiple processes to test at ...

  4. Hough transform - Wikipedia

    en.wikipedia.org/wiki/Hough_transform

    The Hough transform (/ h ĘŚ f /) is a feature extraction technique used in image analysis, computer vision, pattern recognition, and digital image processing. [1] [2] The purpose of the technique is to find imperfect instances of objects within a certain class of shapes by a voting procedure.

  5. Canny edge detector - Wikipedia

    en.wikipedia.org/wiki/Canny_edge_detector

    The Canny algorithm contains a number of adjustable parameters, which can affect the computation time and effectiveness of the algorithm. The size of the Gaussian filter: the smoothing filter used in the first stage directly affects the results of the Canny algorithm. Smaller filters cause less blurring, and allow detection of small, sharp lines.

  6. Connected-component labeling - Wikipedia

    en.wikipedia.org/wiki/Connected-component_labeling

    Relatively simple to implement and understand, the two-pass algorithm, [13] (also known as the Hoshen–Kopelman algorithm) iterates through 2-dimensional binary data. The algorithm makes two passes over the image: the first pass to assign temporary labels and record equivalences, and the second pass to replace each temporary label by the ...

  7. MUSIC (algorithm) - Wikipedia

    en.wikipedia.org/wiki/MUSIC_(algorithm)

    The resulting algorithm was called MUSIC (MUltiple SIgnal Classification) and has been widely studied. In a detailed evaluation based on thousands of simulations, the Massachusetts Institute of Technology's Lincoln Laboratory concluded in 1998 that, among currently accepted high-resolution algorithms, MUSIC was the most promising and a leading ...

  8. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    "The Bresenham Line-Drawing Algorithm", by Colin Flanagan; Abrash, Michael (1997). Michael Abrash's graphics programming black book. Albany, NY: Coriolis. pp. 654–678. ISBN 978-1-57610-174-2. A very optimized version of the algorithm in C and assembly for use in video games with complete details of its inner workings; Zingl, Alois (2016) [2012].

  9. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    This algorithm is sometimes also known as the crossing number algorithm or the even–odd rule algorithm, and was known as early as 1962. [3] The algorithm is based on a simple observation that if a point moves along a ray from infinity to the probe point and if it crosses the boundary of a polygon, possibly several times, then it alternately ...