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SMA* or Simplified Memory Bounded A* is a shortest path algorithm based on the A* algorithm. The main advantage of SMA* is that it uses a bounded memory, while the A* algorithm might need exponential memory. All other characteristics of SMA* are inherited from A*.
An intuitive explanation of the algorithm from "Numerical Recipes": [5] The downhill simplex method now takes a series of steps, most steps just moving the point of the simplex where the function is largest (“highest point”) through the opposite face of the simplex to a lower point.
Karmarkar's algorithm is an algorithm introduced by Narendra Karmarkar in 1984 for solving linear programming problems. It was the first reasonably efficient algorithm that solves these problems in polynomial time. The ellipsoid method is also polynomial time but proved to be inefficient in practice.
A maximum length sequence (MLS) is a type of pseudorandom binary sequence.. They are bit sequences generated using maximal linear-feedback shift registers and are so called because they are periodic and reproduce every binary sequence (except the zero vector) that can be represented by the shift registers (i.e., for length-m registers they produce a sequence of length 2 m − 1).
Szymański's Mutual Exclusion Algorithm is a mutual exclusion algorithm devised by computer scientist Dr. Bolesław Szymański, which has many favorable properties including linear wait, [1] [2] and which extension [3] solved the open problem posted by Leslie Lamport [4] whether there is an algorithm with a constant number of communication bits per process that satisfies every reasonable ...
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
The main features of Gosper's algorithm are that it is economical in space, very economical in evaluations of the generator function, and always finds the exact cycle length (never a multiple). The cost is a large number of equality comparisons. It could be roughly described as a concurrent version of Brent's algorithm.
In the C++ Standard Library, the algorithms library provides various functions that perform algorithmic operations on containers and other sequences, represented by Iterators. [1] The C++ standard provides some standard algorithms collected in the <algorithm> standard header. [2] A handful of algorithms are also in the <numeric> header.