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In computer programming, a function object [a] is a construct allowing an object to be invoked or called as if it were an ordinary function, usually with the same syntax (a function parameter that can also be a function). In some languages, particularly C++, function objects are often called functors (not related to the functional programming ...
An IDE that provides static code analysis for C/C++ both in the editor environment and from the compiler command line. Also includes the .NET Compiler Platform (Roslyn) which provides C# and VB.NET analysis. Yasca (retired) 2010-11-01 (2.21) Yes; multiple licenses — C, C++ Java JavaScript — — ASP, PHP, HTML, CSS, ColdFusion, COBOL
A typical vector implementation consists, internally, of a pointer to a dynamically allocated array, [1] and possibly data members holding the capacity and size of the vector. The size of the vector refers to the actual number of elements, while the capacity refers to the size of the internal array. When new elements are inserted, if the new ...
sizeof can be used to determine the number of elements in an array, by dividing the size of the entire array by the size of a single element. This should be used with caution; When passing an array to another function, it will "decay" to a pointer type. At this point, sizeof will return the size of the pointer, not the total size of the array.
In computer programming, indentation style is a convention, a.k.a. style, governing the indentation of blocks of source code.An indentation style generally involves consistent width of whitespace (indentation size) before each line of a block, so that the lines of code appear to be related, and dictates whether to use space or tab characters for the indentation whitespace.
In computer programming, a virtual method table (VMT), virtual function table, virtual call table, dispatch table, vtable, or vftable is a mechanism used in a programming language to support dynamic dispatch (or run-time method binding).
A function definition starts with the name of the type of value that it returns or void to indicate that it does not return a value. This is followed by the function name, formal arguments in parentheses, and body lines in braces. In C++, a function declared in a class (as non-static) is called a member function or method.
Although function pointers in C and C++ can be implemented as simple addresses, so that typically sizeof(Fx)==sizeof(void *), member pointers in C++ are sometimes implemented as "fat pointers", typically two or three times the size of a simple function pointer, in order to deal with virtual methods and virtual inheritance [citation needed].