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Evolution Controllers Kickstarter: Nov 23, 2013: $30,000 $54,057 Bluetooth game controller designed primarily for mobile devices. Second Kickstarter campaign for the controller, with a lowered target after the failure of the first campaign. Shipped to backers in March 2014. Apr 2014 (began shipping) [296] [297] Secrets of Rætikon: Broken Rules ...
New World is a massively multiplayer online role-playing game (MMORPG) developed by Amazon Games Orange County and published by Amazon Games released on September 28, 2021. [ 2 ] [ 3 ] [ 4 ] The game was previously scheduled to release in May 2020 and subsequently August 2021, but was delayed until its worldwide release on September 28, 2021.
Evolution: The World of Sacred Device [a] is a role-playing video game for the Dreamcast and Neo Geo Pocket Color (developed and published by SNK under the name Evolution: Eternal Dungeons [b]). It was developed by Sting and published by Sega and Entertainment Software Publishing in Japan and Ubi Soft in North America and Europe.
Evolution Worlds (known as Shinkisekai Evolutia (神機世界エヴォルシア) in Japan) is a role-playing video game developed by Sting Entertainment for the GameCube.It was first published in Japan in 2002 by Entertainment Software Publishing and later by Ubisoft in North America and Europe.
EVE War for New Eden board game. EVE: War for New Eden is a 4X strategy board game based on the world of EVE: Online and its successful Kickstarter campaign now enters its final 24 hours.
Following a Kickstarter crowdfunding campaign Diamond Trust of London was developed by Jason Rohrer and published by indiePub. On August 28, 2012, it was released for the Nintendo DS . The game has been placed in the public domain , hosted on SourceForge , like most of Rohrer's games.
An early in-game screenshot from "the Bloom" area. Torment: Tides of Numenera uses the Unity engine to display the pre-rendered 2.5D isometric perspective environments. [2] [3] The tabletop ruleset of Monte Cook's Numenera has been adapted to serve as the game's rule mechanic, and its Ninth World setting is where the events of Torment: Tides of Numenera take place. [4]
After a successful crowdfunding project on Kickstarter to develop an open-world simulation game in 2014, [130] Gavan Woolery developed several iterations of the game's engine. After running out of funding for further development, he open-sourced with support of the backers the game's engine on github.com under MIT license in August 2016.