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  2. Free list - Wikipedia

    en.wikipedia.org/wiki/Free_list

    This diagram represents five contiguous memory regions which each hold a pointer and a data block. The List Head points to the 2nd element, which points to the 5th, which points to the 3rd, thereby forming a linked list of available memory regions. A free list (or freelist) is a data structure used in a scheme for dynamic memory allocation.

  3. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    The original form of the pattern, appearing in Pattern Languages of Program Design 3, [2] has data races, depending on the memory model in use, and it is hard to get right. Some consider it to be an anti-pattern. [3] There are valid forms of the pattern, including the use of the volatile keyword in Java and explicit memory barriers in C++. [4]

  4. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    Most locking designs block the execution of the thread requesting the lock until it is allowed to access the locked resource. With a spinlock, the thread simply waits ("spins") until the lock becomes available. This is efficient if threads are blocked for a short time, because it avoids the overhead of operating system process re-scheduling.

  5. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    A white object is unused memory and may be allocated. Second, the interpretation of the black/white bit can change. Initially, the black/white bit may have the sense of (0=white, 1=black). If an allocation operation ever fails to find any available (white) memory, that means all objects are marked used (black).

  6. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  7. Block (data storage) - Wikipedia

    en.wikipedia.org/wiki/Block_(data_storage)

    Data thus structured are said to be blocked. The process of putting data into blocks is called blocking, while deblocking is the process of extracting data from blocks. Blocked data is normally stored in a data buffer, and read or written a whole block at a time. Blocking reduces the overhead and speeds up the handling of the data stream. [3]

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  9. Memory model (programming) - Wikipedia

    en.wikipedia.org/wiki/Memory_model_(programming)

    The memory model specifies synchronization barriers that are established via special, well-defined synchronization operations such as acquiring a lock by entering a synchronized block or method. The memory model stipulates that changes to the values of shared variables only need to be made visible to other threads when such a synchronization ...