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Microgames enjoyed popularity during the 1980s and have seen a revival with the popularity of tabletop games in the 21st century. The term generally refers to board games or wargames which were packaged and sold with instructions and maps or playing surfaces printed in a booklet format, or as one large sheet folded until it became "pocket sized" (approximately 4×7 inches).
The term microgame can refer to several subjects including: MicroGame, line of board games by Metagaming Concepts; Microgame (board games), type of board game or wargame; Microgame (company), Italian gambling company; Microgames, minigames in the Wario series
Pages in category "Microgame board wargames" This category contains only the following page. This list may not reflect recent changes. 0–9. 1942 (board game)
Revolt On Antares is a science fiction themed microgame designed by Tom Moldvay and produced by TSR, Inc. in 1981. Similar to the microgames produced by Steve Jackson Games , it was sold in a transparent plastic shell case and came with rulebook, full-color hex-map, counters , and one six-sided die .
In 1977, Metagaming Concepts pioneered a new type of small, fast and cheap wargame packaged in a ziplock bag. Ogre was the first of this MicroGame series, and Chitin: I was the second, designed by Howard Thompson, with artwork by Jennell Jaquays.
Microgame S.p.A. is an Italian online gambling joint-stock company.The company operates both as an application service provider and developer of online platforms and integrated systems of service, [2] and through the online community People's Poker Network, which is made of more than 130 online partners in all Italy [3] and counts more than 1.5 million gaming accounts.
Metagaming Concepts had just started publishing their MicroGame line, small and simple games packaged in either a ziplock bag or a thin plastic case. Jackson's science fiction wargame Ogre was the first in the series. MicroGame #3, published in 1977, was the first part of Jackson's new RPG, a game titled The Fantasy Trip: Melee.
In the late 1970s, Metagaming Concepts pioneered the MicroGame packaged into a ziplock bag or small flat box. The games sold well, and in 1979, SPI decided to follow suit, [1] publishing a number of "Capsule" games in various genres, including four science fiction-themed "Space Capsule" games. [1] "