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  2. Abeka - Wikipedia

    en.wikipedia.org/wiki/Abeka

    Abeka Book, LLC, known as A Beka Book until 2017, is an American publisher affiliated with Pensacola Christian College (PCC) that produces K-12 curriculum materials that are used by Christian schools and homeschooling families around the world.

  3. Elementary mathematics - Wikipedia

    en.wikipedia.org/wiki/Elementary_mathematics

    Elementary mathematics, also known as primary or secondary school mathematics, is the study of mathematics topics that are commonly taught at the primary or secondary school levels around the world. It includes a wide range of mathematical concepts and skills, including number sense , algebra , geometry , measurement , and data analysis .

  4. Sixth grade - Wikipedia

    en.wikipedia.org/wiki/Sixth_grade

    Sixth grade (also 6th grade or grade 6) is the sixth year of formal or compulsory education. Students in sixth grade are usually 11-12 years old. Students in sixth grade are usually 11-12 years old. It is commonly the first or second grade of middle school or the last grade of elementary school, and the sixth school year since kindergarten .

  5. Flashcard - Wikipedia

    en.wikipedia.org/wiki/Flashcard

    The Leitner system for scheduling flashcards was introduced by German scientific journalist Sebastian Leitner in the 1970s with his book, So lernt man lernen. [6] Later, the SuperMemo program and algorithm (specifically the SM-2 algorithm, which is the most popular in other programs) was introduced in 1987 by Polish researcher Piotr Woźniak. [7]

  6. Sixth power - Wikipedia

    en.wikipedia.org/wiki/Sixth_power

    In arithmetic and algebra the sixth power of a number n is the result of multiplying six instances of n together. So: n 6 = n × n × n × n × n × n. Sixth powers can be formed by multiplying a number by its fifth power, multiplying the square of a number by its fourth power, by cubing a square, or by squaring a cube. The sequence of sixth ...

  7. Krypto (game) - Wikipedia

    en.wikipedia.org/wiki/Krypto_(game)

    A spread of Krypto cards: players must find a way to calculate 12 using the numbers 5, 19, 8, 3 and 6. Krypto is a card game designed by Daniel Yovich in 1963 and published by Parker Brothers and MPH Games Co. [1] It is a mathematical game that promotes proficiency with basic arithmetic operations.

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