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BlueStacks (also known as BlueStacks by now.gg, Inc.) is a chain of cloud-based cross-platform products developed by the San Francisco-based company of the same name. The BlueStacks App Player enables the execution of Android applications on computers running Microsoft Windows or macOS.
Unlike a local game where the inputs of all players are executed instantly in the same simulation or instance of the game, in an online game there are several parallel simulations (one for each player) where the inputs from their respective players are received instantly, while the inputs for the same frame from other players arrive with a certain delay (greater or lesser depending on the ...
Efficient 6-directional height map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine Dagor Engine: C++: 2017 Yes 3D Windows, PlayStation 4, PlayStation 3, Xbox 360, Linux, macOS: List: BSD: Dark Engine: C++: 1995 No 3D Windows: Thief: The Dark Project, System Shock 2, Thief II: The Metal Age: Proprietary
Frame rate up-conversion (FRC) is the process of increasing the temporal resolution of a video sequence by synthesizing one or more intermediate frames between two consecutive frames. A low frame rate causes aliasing, yields abrupt motion artifacts, and degrades the video quality. Consequently, the temporal resolution is an important factor ...
The current logo of Epic Games. Epic Games is an American video game and software developer based in Cary, North Carolina.It was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland.
Microsoft Windows 95 and Windows 98 (First and Second Editions) set the refresh rate to the highest rate that they believe the display supports. Windows NT-based operating systems, such as Windows 2000 and its descendants Windows XP, Windows Vista and Windows 7, set the default refresh rate to a conservative rate, usually 60 Hz. Some fullscreen ...
A configuration with two Radeon HD 7970 in CrossFireX-mode, on the other hand, showed an 85% variation in frame delays, compared to 7% for a single card, indicating large amounts of micro stuttering. These results are reflected in the perceptual experience when looking at the video in output.
This can create a potentially noticeable 30 Hz (half frame rate) flicker. Temporal dithering tends to be most noticeable in darker tones, while spatial dithering appears to make the individual pixels of the LCD visible. [1] TFT panels available in 2020 often use FRC to display 30-bit deep color or HDR10 with 24-bit color panels.