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In addition to the characters below, several titles have also introduced characters to the Street Fighter series that are considered canon only to their respective media. . This includes the Monitor Cyborg for the Street Fighter II: The Animated Movie and related game, Shin from the browser video game Street Fighter Online: Mouse Generation, and the characters Blade, Arkane, Kyber, F7, and ...
Street Fighter [a] is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media.
Street Fighter: Puzzle Spirits (Android, iOS) – Similar in concept to Super Puzzle Fighter II Turbo, but with characters from only the Street Fighter universe, containing super deformed characters fighting in accord with the player's performance in solving a puzzle. 12 characters are available: Ryu, Chun-Li, Ken, Sakura, Ibuki, Guile, Cammy ...
Human Killing Machine (unofficially titled as Street Fighter 2: Human Killing Machine and acronym-titled as H.K.M.) is a 2D fighting video game.The game was developed by British company Tiertex, who hired external team Blue Turtle (Nick Pavis and Leigh Christian) to produce the graphics, and published by U.S. Gold, released in March 1989.
Nishiyama later designed Street Fighter. [22] The game was also influenced by the earlier fighting games from 1984 – Karate Champ and Yie Ar Kung-Fu. [22] [24] The gameplay of Karate Champ, Kung-Fu Master and Yie Ar Kung Fu provided a basic template for Street Fighter. [25] [20] Nishiyama wanted the game to have a story similar to a film. [26]
Zangief (/ ˈ z ɑː ŋ ɡ i ɛ f / ⓘ; Japanese: ザンギエフ), often called the Red Cyclone (Japanese: 赤きサイクロン), is a character in Capcom's Street Fighter series. Considered to be the first grappling-based fighting game character, he made his debut in Street Fighter II: The World Warrior (1991).
Sakura Kasugano (春日野 さくら, Kasugano Sakura) is a fictional character in Capcom's Street Fighter series. She made her first appearance in Street Fighter Alpha 2 in 1996 and is a young Japanese fighter who idolizes the series' protagonist Ryu, by whom she wants to be trained.
The graphics, character portraits, and stages are based on Super Street Fighter II, although some moves (ex: Blanka's Amazon River Run) from Super Street Fighter II Turbo are included. Because the Game Boy only has two buttons, the strength of punches and kicks is determined by the duration of button presses.