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  2. The Gem and the Staff - Wikipedia

    en.wikipedia.org/wiki/The_Gem_and_the_Staff

    The Gem and the Staff, by John and Laurie Van De Graaf, is an adventure module for the Dungeons & Dragons Expert Set.Rather than being a typical group adventure, The Gem and the Staff was designed for head-to-head tournament-style play, with players separately playing the same adventure and competing against each other for points earned by accomplishing certain goals.

  3. Dungeonquest - Wikipedia

    en.wikipedia.org/wiki/Dungeonquest

    But he concluded with a strong recommendation, saying, "Play is tense, suspenseful, and exciting, since the objectives are extremely difficult, and death is swift. The importance of good luck and the distraction of the vivid dungeon setting help suppress competitive impulses, making the Dungeonquest game quite comfortable for social play." [1]

  4. Heroes for Dungeonquest - Wikipedia

    en.wikipedia.org/wiki/Heroes_for_Dungeonquest

    Reviewer John Woods for The Games Machine had not been impressed with the original game, feeling that the inherent randomness of events trumped any player skill. [5] In reviewing the Heroes for Dungeonquest expansion, he found it similarly flawed: "Whilst the game is fun to play a few times, there's very little depth to it and even worse no scope at all for cooperation or enmity between ...

  5. HeroQuest - Wikipedia

    en.wikipedia.org/wiki/HeroQuest

    HeroQuest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop in 1989, and re-released in 2021. The game is loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called "Morcar" and "Zargon" in the United Kingdom and North America respectively) to create ...

  6. Sorcerer (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Sorcerer_(Dungeons_&_Dragons)

    The sorcerer class was introduced in the third edition as being distinct from the wizard class, having more in common with contemporary fantasy fiction than the Vancian spell system of previous editions. [1] Sorcerers were introduced in the 3rd edition Player's Handbook, [2]: 18 and updated in the 3.5 edition Player's Handbook.

  7. List of Dragonlance modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dragonlance...

    The majority of the SAGA line was set during 414 AC, however, the final releases of the line were set in 383 AC. [9] After Wizards of the Coast's acquisition of TSR, the 3rd Edition of Dungeons & Dragons was released in 2000 and Wizards announced that the Dragonlance setting would not be supported. However, Wizards allowed a group of fans to ...

  8. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In 1974, the 36-page "Volume 1: Men & Magic" pamphlet was published as part of the original Dungeons & Dragons boxed set and included 12 pages about magic.It primarily describes individual spells where the "spells often but not always have both duration and ranges, and the explanation of spells frequently references earlier Chainmail materials".

  9. List of Dungeons & Dragons fiction - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Endless Quest Book #38 Nick Baron 1-560768-36-3 Endless Quest Books 1994 Al-Qadim Secret of the Djinn Endless Quest Book #39 Jean Rabe 1-560768-64-9 Endless Quest Books 1994 Greyhawk The Siege of the Tower Endless Quest Book #40 Kem Antilles 1-560768-94-0 Endless Quest Books 1994 Wildspace A Wild Ride Endless Quest Book #41 Louis Anderson 1 ...