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Hill Climb Racing was developed by Toni Fingerroos, a self-taught Finnish programmer who was 29 years old at the time of the game's release. Prior to developing the game, he started writing software at the age of ten. He was intrigued by car racing, wrote the racing game Ralli 94, and shared it with his friends. At that time, he named his own ...
Year Name Platforms Style 2005: 187 Ride or Die: PS2, Xbox: 2017: All-Star Fruit Racing: Microsoft Windows, Xbox One, PlayStation 4, Nintendo Switch: Kart racing
The Tomb Raider Level Editor, Room Editor, is a tool released by Eidos Interactive with the video game Tomb Raider Chronicles in late 2000. Later, it was made available free to download from the Internet. Since then it has enabled players to design new levels of their own, set in locations from the original games or in new locations.
Game Stock Car Reiza Studios NC Games WIN 2011-07-20 Game Stock Car 2012 Reiza Studios Reiza Studios WIN 2012-07-01 Game Stock Car 2013 Reiza Studios Reiza Studios WIN 2013-11-01 Garfield Kart: Artefacts Studio Anuman, Microïds: iOS, Droid, 3DS, Steam 2013-11-13 Garfield Kart: Furious Racing: Artefacts Studio Microids: WIN, MAC, PS4, XBO, NS ...
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [ 2 ]
The game can be played with up to four players in split screen, and can be taken online for a maximum of 20 players over the internet, or over LAN in the PC, Xbox 360, and PlayStation 3 versions. In a custom game, options can be set before each match that determine the layout of power-ups, car classes, number of laps, and the car to race.
Rebel Raiders: Operation Nighthawk (or Rebel Raiders) is an action flight video game developed by French studio Kando Games for Windows, Wii, and PlayStation 2 (PS2). The Windows and PlayStation 2 versions were released in 2005, while the Wii version was released on September 23, 2008.
A sequel, Knight Rider: The Game 2, was developed by Davilex Games and published by Koch Media for PC and PlayStation 2 on 5 November 2004. [3] [4] Henry Ernst of GamePro Germany thought of the sequel that the environments were "odd" and the game was pixalated. He did not recommended the game, even if it was for free. [5]