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  2. Collatz conjecture - Wikipedia

    en.wikipedia.org/wiki/Collatz_conjecture

    For any integer n, n ≡ 1 (mod 2) if and only if 3n + 14 (mod 6). Equivalently, ⁠ n − 1 / 3 ⁠ ≡ 1 (mod 2) if and only if n ≡ 4 (mod 6). Conjecturally, this inverse relation forms a tree except for the 124 loop (the inverse of the 421 loop of the unaltered function f defined in the Statement of the problem section of ...

  3. Multiplication - Wikipedia

    en.wikipedia.org/wiki/Multiplication

    Here, 2 is being multiplied by 3 using scaling, giving 6 as a result. Animation for the multiplication 2 × 3 = 6 4 × 5 = 20. The large rectangle is made up of 20 squares, each 1 unit by 1 unit. Area of a cloth 4.5m × 2.5m = 11.25m 2; 41 / 2 ⁠ × 21 / 2 ⁠ = 11 ⁠ 1 / 4

  4. Product (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Product_(mathematics)

    Product of two numbers. Originally, a product was and is still the result of the multiplication of two or more numbers. For example, 15 is the product of 3 and 5. The fundamental theorem of arithmetic states that every composite number is a product of prime numbers, that is unique up to the order of the factors.

  5. Napier's bones - Wikipedia

    en.wikipedia.org/wiki/Napier's_bones

    Location arithmetic. v. t. e. Napier's bones is a manually operated calculating device created by John Napier of Merchiston, Scotland for the calculation of products and quotients of numbers. The method was based on lattice multiplication, and also called rabdology, a word invented by Napier. Napier published his version in 1617. [1]

  6. Arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arithmetic

    Arithmetic is the fundamental branch of mathematics that studies numbers and their operations. In particular, it deals with numerical calculations using the arithmetic operations of addition, subtraction, multiplication, and division. [1] In a wider sense, it also includes exponentiation, extraction of roots, and logarithm. [2]

  7. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Karatsuba multiplication is an O(n log 2 3) ≈ O(n 1.585) divide and conquer algorithm, that uses recursion to merge together sub calculations. By rewriting the formula, one makes it possible to do sub calculations / recursion. By doing recursion, one can solve this in a fast manner.

  8. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    Elementary arithmetic is a branch of mathematics involving addition, subtraction, multiplication, and division. Due to its low level of abstraction, broad range of application, and position as the foundation of all mathematics, elementary arithmetic is generally the first branch of mathematics taught in schools. [1][2]

  9. Cube (algebra) - Wikipedia

    en.wikipedia.org/wiki/Cube_(algebra)

    y = x 3 for values of 1 ≤ x ≤ 25.. In arithmetic and algebra, the cube of a number n is its third power, that is, the result of multiplying three instances of n together. The cube of a number or any other mathematical expression is denoted by a superscript 3, for example 2 3 = 8 or (x + 1) 3.