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The player uses text input to control the game, and the game state is relayed to the player via text output. Interactive fiction usually relies on reading from a screen and on typing input, although text-to-speech synthesizers allow blind and visually impaired users to play interactive fiction titles as audio games. [2]
August Wilson (né Frederick August Kittel Jr.; April 27, 1945 – October 2, 2005) was an American playwright. He has been referred to as the "theater's poet of Black America". [ 1 ] He is best known for a series of 10 plays, collectively called The Pittsburgh Cycle (or The Century Cycle ) , which chronicle the experiences and heritage of the ...
Get Lamp is a documentary about interactive fiction (a genre that includes text adventures) filmed by computer historian Jason Scott of textfiles.com. Scott conducted the interviews between February 2006 and February 2008, and the documentary was released in July 2010.
The Interactive Fiction Database (IFDB) is a database of metadata and reviews of interactive fiction. In November 2023, the database contained 12,969 game listings, 12,784 member reviews, 51,762 member ratings, and 17,040 registered members. [1] Some games can be played in the web browser using links on the IFDB web site. [1]
Since 2017, IFTF operates the Interactive Fiction Archive (IF Archive), an archive preserving the history of interactive fiction which has been operating since 1992. The IF Archive contains websites and documents valuable to the IF community, including the "Inform 6" website and standards such as "the Treaty of Babel", [ 4 ] [ 7 ] the Z-machine ...
The Piano Lesson is a 1987 play by American playwright August Wilson.It is the fourth play in Wilson's The Pittsburgh Cycle.Wilson began writing this play by playing with the various answers regarding the possibility of "acquir[ing] a sense of self-worth by denying one's past". [1]
Magnetic Scrolls was a British video game developer active between 1984 and 1990. A pioneer of audiovisually elaborate text adventure games, it was one of the largest and most acclaimed interactive fiction developers of the 1980s, and one of the "Big Two" with Infocom according to some.
The start of the game A map of A Mind Forever Voyaging world by Aaron A. Reed from 50 Years of Text Games project. The story is set in the United States of North America, which is similar to the real-world United States, in the year 2031. The player controls PRISM, the world's first sentient computer. [2]