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Dodging lightens an image, while burning darkens it. Dodging the image is the same as burning its negative (and vice versa). Dodge modes: The Screen blend mode inverts both layers, multiplies them, and then inverts that result. The Color Dodge blend mode divides the bottom layer by the inverted top layer. This lightens the bottom layer ...
Up to four elements can be manipulated in order to achieve gamma encoding to correct the image to be shown on a typical 2.2- or 1.8-gamma computer display: The pixel's intensity values in a given image file; that is, the binary pixel values are stored in the file in such way that they represent the light intensity via gamma-compressed values ...
The resulting image is larger than the original, and preserves all the original detail, but has (possibly undesirable) jaggedness. The diagonal lines of the "W", for example, now show the "stairway" shape characteristic of nearest-neighbor interpolation. Other scaling methods below are better at preserving smooth contours in the image.
Color correction is a process used in stage lighting, photography, television, cinematography, and other disciplines, which uses color gels, or filters, to alter the overall color of the light.
Two downscaled images of the Flag of the Commonwealth of Nations. Before downscaling, a Gaussian blur was applied to the bottom image but not to the top image. The blur makes the image less sharp, but prevents the formation of moiré pattern aliasing artifacts. Gaussian blurring is commonly used when reducing the size of an image.
Photoshop plugins (or plug-ins) are add-on programs aimed at providing additional image effects or performing tasks that are impossible or hard to fulfill using Adobe Photoshop alone. Plugins can be opened from within Photoshop and several other image editing programs (compatible with the appropriate Adobe specifications) and act like mini ...
In image processing, a kernel, convolution matrix, or mask is a small matrix used for blurring, sharpening, embossing, edge detection, and more.This is accomplished by doing a convolution between the kernel and an image.
Examples of pixel geometry, showing various arrangements of pixels and subpixels, which must be considered for subpixel rendering.LCD displays consisting of red, green, and blue subpixels (bottom right is the most typical example) are best suited to subpixel rendering.