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  2. Interactive fiction - Wikipedia

    en.wikipedia.org/wiki/Interactive_fiction

    The player uses text input to control the game, and the game state is relayed to the player via text output. Interactive fiction usually relies on reading from a screen and on typing input, although text-to-speech synthesizers allow blind and visually impaired users to play interactive fiction titles as audio games. [2]

  3. Classic Text Adventure Masterpieces of Infocom - Wikipedia

    en.wikipedia.org/wiki/Classic_Text_Adventure...

    A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."

  4. Electronic literature - Wikipedia

    en.wikipedia.org/wiki/Electronic_literature

    Hypertext fiction, interactive fiction, digital poetry, generative literature, cell phone novels, instapoetry, cybertext, netprov, creepypasta, fan fiction, web fiction Electronic literature or digital literature is a genre of literature where digital capabilities such as interactivity , multimodality or algorithmic text generation are used ...

  5. Interactive Fiction Technology Foundation - Wikipedia

    en.wikipedia.org/wiki/Interactive_Fiction...

    Since 2017, IFTF operates the Interactive Fiction Archive (IF Archive), an archive preserving the history of interactive fiction which has been operating since 1992. The IF Archive contains websites and documents valuable to the IF community, including the "Inform 6" website and standards such as "the Treaty of Babel", [ 4 ] [ 7 ] the Z-machine ...

  6. Interactive Fiction Collections - Wikipedia

    en.wikipedia.org/wiki/Interactive_Fiction...

    The Interactive Fiction Collections are a series of five video game collections containing 31 of Infocom's 35 canonical titles, with themes of Adventure, Comedy, Fantasy, Mystery, and Sci-Fi. [1] The Adventure Collection (1995; contains Border Zone, Cutthroats, Infidel, Plundered Hearts, and Trinity. Bonus titles are Planetfall and Zork III.)

  7. Digital storytelling - Wikipedia

    en.wikipedia.org/wiki/Digital_storytelling

    Digital storytelling is a community-based activity and should be distinguished from electronic literature, which is a literary movement where genres include hypertext fiction, digital poetry, interactive fiction, generative literature, and from other forms of digital narrative, for instance in video games or fan fiction.

  8. Magnetic Scrolls - Wikipedia

    en.wikipedia.org/wiki/Magnetic_Scrolls

    Magnetic Scrolls was a British video game developer active between 1984 and 1990. A pioneer of audiovisually elaborate text adventure games, it was one of the largest and most acclaimed interactive fiction developers of the 1980s, and one of the "Big Two" with Infocom according to some.

  9. Hypertext fiction - Wikipedia

    en.wikipedia.org/wiki/Hypertext_fiction

    Electronic literature, Interactive fiction, Digital poetry, Generative literature, Cell phone novels, Instapoetry, Cybertext, Creepypasta, Fan fiction, Blog fiction Hypertext fiction is a genre of electronic literature characterized by the use of hypertext links that provide a new context for non-linearity in literature and reader interaction.

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