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John Tobias' original concept art and idea notes for the "Lin Kuei / Ninja" character that would become Sub-Zero. Sub-Zero was first conceived by Mortal Kombat co-creator John Tobias as a mysterious character named simply "Ninja" [7] and inspired by the book China's Ninja Connection by Li Hsing, which "posits historical evidence for the existence of the Lin Kuei and their influence on the ...
Sub-Zero (Mortal Kombat), either of two characters from the video game series Mortal Kombat. Noob Saibot, a character introduced in Mortal Kombat II and later established as the original Sub-Zero from Mortal Kombat; Mortal Kombat Mythologies: Sub-Zero, a spin-off video game; Sub-Zero (G.I. Joe), a fictional character in the G.I. Joe universe
This is an accepted version of this page This is the latest accepted revision, reviewed on 3 December 2024. Sixty of the Mortal Kombat franchise's characters featured in Armageddon (2006) This is a list of playable and boss characters from the Mortal Kombat fighting game franchise and the games in which they appear. Created by Ed Boon and John Tobias, the series depicts conflicts between ...
After killing Bi-Han / Sub-Zero, whom he believed to be the killer, Hasashi develops a feud with Bi-Han's younger brother and second Sub-Zero, Kuai Liang, that spans most of the franchise before discovering the sorcerer Quan Chi is the real murderer. While Hasashi has been depicted as a neutral figure focused primarily on seeking revenge, he ...
A slash (/) between names, indicates codenames in chronological order. ... Sub-Mariner: Namor McKenzie Uncanny X-Men #513 ... Zero: Kenji Uedo Generation Hope #4 ...
Mortal Kombat is an American media franchise centered on a series of fighting video games originally developed by Midway Games in 1992.. The original Mortal Kombat arcade game spawned a franchise consisting of action-adventure games, a comic book series, a card game, films, an animated TV series, and a live-action tour.
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Reptile's character concept was conceived by Mortal Kombat co-creator and lead programmer Ed Boon after the original 1992 game was released into arcades. Noting the success of the palette swap method used for the sprites of the game's ninja characters Scorpion and Sub-Zero, [6] he and series character designer John Tobias collaborated on including a "super secret hidden feature" in the game ...