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An icebreaker is a brief facilitation exercise intended to help members of a group begin the process of working together or forming a team. They are commonly presented as games to "warm up" a group by helping members get to know each other and often focus on sharing personal information such as names or hobbies .
Agreeing upon group values is a step that "sets the tone" for further work. This is a convenient warm-up activity for a group and most commonly involves brainstorming a list and then picking a "top-ten." Spence recommends [1] that this is a high-priority item for the first meeting. Values may be grouped into categories, but each is up to debate:
A human knot is a common icebreaker game or team building activity for new people to learn to work together in physical proximity.. The knot is a disentanglement puzzle in which a group of people in a circle each hold hands with two people who are not next to them, and the goal is to disentangle the limbs to get the group into a circle, without letting go of grasped hands.
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Diversity Icebreaker is a questionnaire used in seminars where the aim is to improve communication and interaction in the group or between different departments or subsidiaries in a more prominent company or organization. Based on the results from the questionnaire, the participants are divided into three categories (red, blue and green).