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[2] Generally, a file system allocates space in blocks that are significantly larger than one byte. The file system allocates a number of blocks that together provide enough space to hold the file data. Unless the file fits exactly into the aggregated blocks, then some storage space allocated to the file is unused by the file.
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The compression ratio (that is, the size of the compressed file compared to that of the uncompressed file) of lossy video codecs is nearly always far superior to that of the audio and still-image equivalents. Video can be compressed immensely (e.g., 100:1) with little visible quality loss
Three types of pictures (or frames) are used in video compression: I, P, and B frames. An I‑frame (intra-coded picture) is a complete image, like a JPG or BMP image file. A P‑frame (Predicted picture) holds only the changes in the image from a previous frame. For example, in a scene where a car moves across a stationary background, only the ...
Like any resampling operation, changing image size and bit depth are lossy in all cases of downsampling, such as 30-bit to 24-bit or 24-bit to 8-bit palette-based images.. While increasing bit depth is usually lossless, increasing image size can introduce aliasing or other undesired artifa
video/x-anim APNG: Animated Portable Network Graphics Mozilla: PNG.png image/png Gecko 1.9 and Opera: Yes Apple Icon Image: Apple Inc..icns macOS: ART: AOL.art ASCII art.txt, .ansi, .text text/vnd.ascii-art Supported by GIMP: AutoCAD DXF: Drawing Interchange Format Autodesk.dxf image/vnd.dxf ARW: Sony Alpha RAW Sony: TIFF .arw AVIF: AV1 Image ...
Uncompressed video is digital video that either has never been compressed or was generated by decompressing previously compressed digital video. It is commonly used by video cameras, video monitors, video recording devices (including general-purpose computers), and in video processors that perform functions such as image resizing, image rotation, deinterlacing, and text and graphics overlay.
The 1280 × 1024 resolution is not the standard 4:3 aspect ratio, instead it is a 5:4 aspect ratio (1.25:1 instead of 1. 3:1). A standard 4:3 monitor using this resolution will have rectangular rather than square pixels, meaning that unless the software compensates for this the picture will be distorted, causing circles to appear elliptical.