enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of free PC games - Wikipedia

    en.wikipedia.org/wiki/List_of_free_PC_games

    The following is a list of PC games that have been deemed monetarily free by their creator or copyright holder. This includes free-to-play games, even if they include monetized micro transactions. List

  3. Response time compensation - Wikipedia

    en.wikipedia.org/wiki/Response_Time_Compensation

    Response time compensation for liquid-crystal displays is also known as "Overdrive". LCDs moderate light flow by rotating liquid crystal molecules to various alignments where they transmit more or less light depending on the electrical setting at each individual pixel .

  4. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  5. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    Response time 0.01 ms [10] to less than 1 μs, [11] but limited by phosphor decay time (around 5 ms) [12] 1–8 ms typical (according to manufacturer data), older units could be as slow as 35 ms [13] Typically less than 0.01 ms, as low as 2 μs, [10] [14] but limited by phosphor decay time (around 5 ms)

  6. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    This lag time has been measured as high as 68 ms, [1] or the equivalent of 3-4 frames on a 60 Hz display. Display lag is not to be confused with pixel response time, which is the amount of time it takes for a pixel to change from one brightness value to another. Currently the majority of manufacturers quote the pixel response time, but neglect ...

  7. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Ignoring transmission time for a moment, the response time is the sum of the service time and wait time. The service time is the time it takes to do the work you requested. For a given request the service time varies little as the workload increases – to do X amount of work it always takes X amount of time.

  8. MediaFire - Wikipedia

    en.wikipedia.org/wiki/MediaFire

    The account holder is able to control read or write permissions on a per user basis. Public sharing consists of a user getting a public link, which allows anyone with the link to download the file. Public links are always read only. MediaFire also supports sharing with one-time links, which are only valid for a single use. [15]

  9. Frame rate control - Wikipedia

    en.wikipedia.org/wiki/Frame_rate_control

    This is distinct from, though can be combined with, spatial dithering, which uses nearby pixels at the same time. FRC cycles between different color shades within each new frame to simulate an intermediate shade. This can create a potentially noticeable 30 Hz (half frame rate) flicker.