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  2. AdventureQuest - Wikipedia

    en.wikipedia.org/wiki/AdventureQuest

    AdventureQuest (also referred to by its website name BattleOn or abbreviated to AQ) is an online Flash-based single-player role-playing video game started in 2002 [1] and currently developed by Artix Entertainment. A one-time "guardianship" fee was introduced in 2003, allowing the player to access extended in-game content.

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    www.aol.com/games/play/masque-publishing/gin-rummy

    Play Gin Rummy free on Games.com and meld strategy with fun. Create runs in sequence or groups and yell ?Gin? to win.

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  5. AdventureQuest Worlds - Wikipedia

    en.wikipedia.org/wiki/AdventureQuest_Worlds

    AdventureQuest Worlds is a massively multiplayer online role-playing game set in the world of Lore, where players traverse its landscape and engage in quests and battles against various monsters, all while interacting with or alongside other players and non-playable characters (NPCs). When making a character avatar, players can select from the ...

  6. Artix Entertainment - Wikipedia

    en.wikipedia.org/wiki/Artix_Entertainment

    The first game by Artix Entertainment was AdventureQuest, released in 2002.Set in the world of "Lore", it is a single-player, online role-playing video game.The gameplay, described as "purely combat" by the developers, allows players to complete quests and battle enemies using a variety of weapons, skills and items. [6]

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  8. List of graphic adventure games - Wikipedia

    en.wikipedia.org/.../List_of_graphic_adventure_games

    Adventure Game Interpreter (AGI) King's Quest III: To Heir Is Human: Sierra On-Line: Sierra On-Line DOS, Apple II, Apple IIGS, Amiga, Atari ST, Mac, Tandy Color Computer 3: 1 October 1986: Adventure Game Interpreter (AGI) Dead Zone: Sunsoft: Sunsoft Famicom Disk System: 20 November 1986 [proprietary engine] Suishō no Dragon: Square: Square ...

  9. King's Quest I - Wikipedia

    en.wikipedia.org/wiki/King's_Quest_I

    In these games, the player's interaction consists entirely of typing commands into the game's parser, then reading the parser's response, because the on-screen graphics rarely change except when the player moves to a new location. King's Quest is the first adventure game to integrate graphical animation into the player's view of the game world. [2]