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  2. Stack buffer overflow - Wikipedia

    en.wikipedia.org/wiki/Stack_buffer_overflow

    [1] [2] Stack buffer overflow bugs are caused when a program writes more data to a buffer located on the stack than what is actually allocated for that buffer. This almost always results in corruption of adjacent data on the stack, and in cases where the overflow was triggered by mistake, will often cause the program to crash or operate ...

  3. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    Allocating more memory on the stack than is available can result in a crash due to stack overflow. This is also why functions that use alloca are usually prevented from being inlined: [2] should such a function be inlined into a loop, the caller would suffer from an unanticipated growth in stack usage, making an overflow much more likely.

  4. Funarg problem - Wikipedia

    en.wikipedia.org/wiki/Funarg_problem

    This stack frame is pushed, or allocated, as prelude to calling another function, and is popped, or deallocated, when the other function returns to the function that did the call. The upwards funarg problem arises when the calling function refers to the called/exited function's state after that function has returned.

  5. Buffer overflow protection - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow_protection

    Canaries or canary words or stack cookies are known values that are placed between a buffer and control data on the stack to monitor buffer overflows. When the buffer overflows, the first data to be corrupted will usually be the canary, and a failed verification of the canary data will therefore alert of an overflow, which can then be handled, for example, by invalidating the corrupted data.

  6. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ began as a fork of an early, pre-standardized C, and was designed to be mostly source-and-link compatible with C compilers of the time. [1] [2] Due to this, development tools for the two languages (such as IDEs and compilers) are often integrated into a single product, with the programmer able to specify C or C++ as their source language.

  7. Uninitialized variable - Wikipedia

    en.wikipedia.org/wiki/Uninitialized_variable

    Languages such as C use stack space for variables, and the collection of variables allocated for a subroutine is known as a stack frame. While the computer will set aside the appropriate amount of space for the stack frame, it usually does so simply by adjusting the value of the stack pointer , and does not set the memory itself to any new ...

  8. Function prologue and epilogue - Wikipedia

    en.wikipedia.org/wiki/Function_prologue_and_epilogue

    Drop the stack pointer to the current base pointer, so room reserved in the prologue for local variables is freed. Pops the base pointer off the stack, so it is restored to its value before the prologue. Returns to the calling function, by popping the previous frame's program counter off the stack and jumping to it.

  9. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a ...