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  2. Epic shows off Unreal's nearly real 'MetaHuman' 3D character ...

    www.aol.com/news/epic-shows-off-unreals-nearly...

    Epic today showed off a new character creation tool in Unreal Engine that lets you make a near-infinite variety of near-photorealistic digital people with far less effort than it might have taken ...

  3. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  4. WordPress - Wikipedia

    en.wikipedia.org/wiki/WordPress

    This is an accepted version of this page This is the latest accepted revision, reviewed on 13 January 2025. Content management system This article is about the open-source software (WordPress, WordPress.org). For the commercial blog host, see WordPress.com. WordPress WordPress 6.4 Dashboard Original author(s) Mike Little Matt Mullenweg Developer(s) Community contributors WordPress Foundation ...

  5. Metahuman - Wikipedia

    en.wikipedia.org/wiki/Metahuman

    In the DC Universe, a metahuman is a human with superpowers.The term is roughly synonymous with the terms mutant, inhuman and mutate in the Marvel Universe and posthuman in the Wildstorm and Ultimate Marvel Universes.

  6. Unreal Tournament - Wikipedia

    en.wikipedia.org/wiki/Unreal_Tournament

    Unreal Tournament is a first-person arena shooter video game developed by Epic Games and Digital Extremes.The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Windows, and later released on the PlayStation 2 and Dreamcast by Infogrames in 2000 and 2001, respectively.

  7. Facing Worlds - Wikipedia

    en.wikipedia.org/wiki/Facing_Worlds

    Facing Worlds was created by Fiorentino as a test of the Unreal Engine's capabilities. According to Fiorentino, typical Unreal Tournament maps had a limit of 160 polygons visible at the same time, which were split evenly between the landscape and map structures. By contrast, Facing Worlds' development began with Fiorentino allocating all 160 ...

  8. DC Comics: Anatomy of a Metahuman - Wikipedia

    en.wikipedia.org/wiki/DC_Comics:_Anatomy_of_a...

    DC Comics: Anatomy of a Metahuman is a graphic novel featuring characters appearing in American comic books published by DC Comics.The book, written by S. D. Perry and Matthew K. Manning with art by Ming Doyle, is presented as a collection of files created by Batman detailing the characters of the DC Universe's physiologies and abilities.

  9. UnReal World - Wikipedia

    en.wikipedia.org/wiki/UnReal_World

    UnReal World features aspects from Finnish mythology and folklore; the game simulates a harsh environment where survival is the main challenge for most players. The player can choose from ten Finnish cultures with occupations including fisherman, hermit, trapper and tradesman.

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