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  2. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    It is also possible to use depth-first search to linearly order the vertices of a graph or tree. There are four possible ways of doing this: A preordering is a list of the vertices in the order that they were first visited by the depth-first search algorithm. This is a compact and natural way of describing the progress of the search, as was ...

  3. Graph traversal - Wikipedia

    en.wikipedia.org/wiki/Graph_traversal

    A depth-first search (DFS) is an algorithm for traversing a finite graph. DFS visits the child vertices before visiting the sibling vertices; that is, it traverses the depth of any particular path before exploring its breadth. A stack (often the program's call stack via recursion) is generally used when implementing the algorithm.

  4. Tree traversal - Wikipedia

    en.wikipedia.org/wiki/Tree_traversal

    For example, given a binary tree of infinite depth, a depth-first search will go down one side (by convention the left side) of the tree, never visiting the rest, and indeed an in-order or post-order traversal will never visit any nodes, as it has not reached a leaf (and in fact never will). By contrast, a breadth-first (level-order) traversal ...

  5. Tarjan's strongly connected components algorithm - Wikipedia

    en.wikipedia.org/wiki/Tarjan's_strongly_connected...

    The basic idea of the algorithm is this: a depth-first search (DFS) begins from an arbitrary start node (and subsequent depth-first searches are conducted on any nodes that have not yet been found). As usual with depth-first search, the search visits every node of the graph exactly once, refusing to revisit any node that has already been visited.

  6. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.

  7. Biconnected component - Wikipedia

    en.wikipedia.org/wiki/Biconnected_component

    The depth is standard to maintain during a depth-first search. The lowpoint of v can be computed after visiting all descendants of v (i.e., just before v gets popped off the depth-first-search stack ) as the minimum of the depth of v , the depth of all neighbors of v (other than the parent of v in the depth-first-search tree) and the lowpoint ...

  8. Graph (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Graph_(abstract_data_type)

    A directed graph with three vertices (blue circles) and three edges (black arrows).. In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics.

  9. Talk:Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Talk:Depth-first_search

    can you show me the program in c for dfs Whoever "corrected" the page to put E on the end of the path, please do not un-correct it again. DFS will follow the link from F to E before getting to E from A. The apparent tree view does not reflect the actual DFS tree, and I chose it that way deliberately for didactic purposes. Jerf