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5 The GeForce GT 620 card is a rebranded GeForce GT 530. 6 This revision of GeForce GT 630 (DDR3) card is a rebranded GeForce GT 440 (DDR3). 7 The GeForce GT 630 (GDDR5) card is a rebranded GeForce GT 440 (GDDR5). 8 The GeForce GT 640 (OEM) card is a rebranded GeForce GT 545 (DDR3). 9 The GeForce GT 645 (OEM) card is a rebranded GeForce GTX 560 SE.
GeForce GT 320 GT215 727 144 540 1302 72:24:8 1024 25.3 GDDR3 128 4.32 12.96 187.5 43 OEM Card GeForce GT 330 [55] GT215-301-A3 [56] 550 1350 96:32:8 512 32.00 128 4.40 17.60 257.3 75 Specifications vary depending on OEM, similar to GT230 v2. G92 [57] 500 1250 256 51.20 256 4.000 24.00 240.0 G92B [58] 96:32:16 1024 16.32 DDR2 128 8.000 GeForce ...
600 22.4 ? ? Radeon X800 GTO December 6, 2005 R420 (loki) 130 490 31.36 ? 31 Radeon X800 Pro May 5, 2004 475 450 5700 7600 5700 712.5 28.8 ? 49 Radeon X800 XL February 2, 2005 R430 110 400 490 16:6:16:16 6400 6400 6400 600 31.36 ? 57 Radeon X800 XT May 4, 2004 R420 (loki) 130 500 500 8000 8000 8000 750 32 ? 86 Radeon X800 XT PE 520 560 8320 ...
600 128 1350 — GDDR3 384 1.5 1600 76.8 No 0.3456 No 1.0 170.9 Internal PCIe GPU (full-height, dual-slot) D870 Deskside Computer [d] May 2, 2007 2× G80 600 256 1350 — GDDR3 2× 384 2× 1.5 1600 2× 76.8 No 0.6912 No 1.0 520 Deskside or 3U rack-mount external GPUs S870 GPU Computing Server [d] May 2, 2007 4× G80 600 512 1350 — GDDR3 4× ...
Nvidia Fermi and Kepler GPUs in the GeForce 600 series support the Direct3D 11.0 specification. Nvidia originally stated that the Kepler architecture has full DirectX 11.1 support, which includes the Direct3D 11.1 path. [13] The following "Modern UI" Direct3D 11.1 features, however, are not supported: [14] [15]
The GeForce 6 series (codename NV40) is the sixth generation of Nvidia's GeForce line of graphics processing units.Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).
Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...
It was introduced with the Kepler-based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture). [2] [3] The encoder is supported in many livestreaming and recording programs, such as vMix, Wirecast, Open Broadcaster Software (OBS) and Bandicam, as well as video editing apps, such as Adobe Premiere Pro or DaVinci Resolve.
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