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The orientation is usually chosen so that the 90-degree angle from the first axis to the second axis looks counter-clockwise when seen from the point (0, 0, 1); a convention that is commonly called the right-hand rule. The coordinate surfaces of the Cartesian coordinates (x, y, z). The z-axis is vertical and the x-axis is
In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.
Suppose a rectangular xyz-coordinate system is rotated around its z axis counterclockwise (looking down the positive z axis) through an angle , that is, the positive x axis is rotated immediately into the positive y axis. The z coordinate of each point is unchanged and the x and y coordinates transform as above.
The positive x-axis in vehicles points always in the direction of movement. For positive y - and z -axis, we have to face two different conventions: In case of land vehicles like cars, tanks etc., which use the ENU-system (East-North-Up) as external reference ( World frame ), the vehicle's (body's) positive y - or pitch axis always points to ...
Longitudinal axis, or roll axis — an axis drawn through the body of the vehicle from tail to nose in the normal direction of flight, or the direction the pilot faces, similar to a ship's waterline. Normally, these axes are represented by the letters X, Y and Z in order to compare them with some reference frame, usually named x, y, z.
The 'south'-direction x-axis is depicted but the 'north'-direction x-axis is not. (As in physics, ρ is often used instead of r to avoid confusion with the value r in cylindrical and 2D polar coordinates.) According to the conventions of geographical coordinate systems, positions are measured by latitude, longitude, and height (altitude).
A point in the plane may be represented in homogeneous coordinates by a triple (x, y, z) where x/z and y/z are the Cartesian coordinates of the point. [10] This introduces an "extra" coordinate since only two are needed to specify a point on the plane, but this system is useful in that it represents any point on the projective plane without the ...
A representation of a three-dimensional Cartesian coordinate system. In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point.