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Investigations was developed between 1990 and 1998. It was just one of a number of reform mathematics curricula initially funded by a National Science Foundation grant. The goals of the project raised opposition to the curriculum from critics (both parents and mathematics teachers) who objected to the emphasis on conceptual learning instead of instruction in more recognized specific methods ...
To produce accurate principal vectors in computer arithmetic for the full range of the principal angles, the combined technique [10] first compute all principal angles and vectors using the classical cosine-based approach, and then recomputes the principal angles smaller than π /4 and the corresponding principal vectors using the sine-based ...
In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space.
Since no triangle can have two obtuse angles, γ is an acute angle and the solution γ = arcsin D is unique. If b < c, the angle γ may be acute: γ = arcsin D or obtuse: γ ′ = 180° − γ. The figure on right shows the point C, the side b and the angle γ as the first solution, and the point C ′, side b ′ and the angle γ ′ as the ...
An angle smaller than a right angle (less than 90°) is called an acute angle [11] ("acute" meaning "sharp"). An angle equal to 1 / 4 turn (90° or π / 2 radians) is called a right angle. Two lines that form a right angle are said to be normal, orthogonal, or perpendicular. [12]
Design of series protagonist Blasternaut from 1987 to 1999. The series began with the 1983 title Math Blaster! released for the Apple II and Atari 8-bit computers.The initial game was ported to other platforms and received gradual improvements to graphics and sound, with "Plus" added to the title in 1987 and "New" in 1990.
For a plane, the two angles are called its strike (angle) and its dip (angle). A strike line is the intersection of a horizontal plane with the observed planar feature (and therefore a horizontal line), and the strike angle is the bearing of this line (that is, relative to geographic north or from magnetic north). The dip is the angle between a ...
Pages in category "Unsolved problems in geometry" The following 48 pages are in this category, out of 48 total. This list may not reflect recent changes. A.
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