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  2. Yuzu (emulator) - Wikipedia

    en.wikipedia.org/wiki/Yuzu_(emulator)

    In July 2021, Yuzu concluded the "Project Hades", which aimed to rewrite the shader decompiler, bringing an improvement of the overall performance of the emulator. [ 17 ] In a statement to PC Gamer , the developers of Yuzu said that they were interested in potential optimizations to the emulator for use on the Steam Deck .

  3. RPCS3 - Wikipedia

    en.wikipedia.org/wiki/RPCS3

    RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.

  4. Physics processing unit - Wikipedia

    en.wikipedia.org/wiki/Physics_processing_unit

    There is no cache-hierarchy like in a CPU or GPU. The PhysX was available from three companies akin to the way video cards are manufactured. ASUS, BFG Technologies, [6] and ELSA Technologies were the primary manufacturers. PCs with the cards already installed were available from system builders such as Alienware, Dell, and Falcon Northwest. [7]

  5. RDNA 3 - Wikipedia

    en.wikipedia.org/wiki/RDNA_3

    RDNA 3 was designed to support high clock speeds. On RDNA 3, clock speeds have been decoupled with the front end operating at a 2.5 GHz frequency while the shaders operate at 2.3 GHz. The shaders operating at a lower clock speed gives up to 25% power savings according to AMD and RDNA 3's shader clock speed is still 15% faster than RDNA 2. [19]

  6. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  7. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  8. Download Cache - Wikipedia

    en.wikipedia.org/wiki/Download_Cache

    The Download Cache, or downloaded files cache, is a component of Microsoft's .NET Framework that is similar to the Global Assembly Cache except that it caches assemblies that have been downloaded from the Internet. [1]

  9. Temporary Internet Files - Wikipedia

    en.wikipedia.org/wiki/Temporary_Internet_Files

    Temporary Internet Files is a folder on Microsoft Windows which serves as the browser cache for Internet Explorer to cache pages and other multimedia content, such as video and audio files, from websites visited by the user. This allows such websites to load more quickly the next time they are visited.