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Feeding Frenzy 2: Shipwreck Showdown is an arcade-style video game by American developer Sprout Games involving the marine food chain. It is the sequel to the 2004 game Feeding Frenzy. The game was developed and published by PopCap Games on March 15, 2006. It is also included in the PlayStation 3 retail version of Bejeweled 3, along with Zuma.
Feeding Frenzy is a single-player mode and arcade-style aquatic video game written by Sprout Games, and published by PopCap Games. With an initial debut on February 11, 2004, it saw a re-release on the Xbox Live Arcade service, with versions for both the original Xbox and the Xbox 360. The Xbox 360 version, released on March 15, 2006, was the ...
Shark! is an Intellivision game originally designed by Don Daglow, and with additional design and programming by Ji-Wen Tsao, one of the first female game programmers in the history of video games. The player is a fish who must eat smaller fishes in order to gain points and extra lives while avoiding enemies such as larger fishes, sharks ...
How Fish Is Made is a single-player narrative adventure game in which the player controls a low poly sardine, with gameplay limited to flopping around the environment and engaging in dialogue with other fish. [1] The game's expansion, The Last One And Then Another, features gameplay inspired by Katamari Damacy. [2]
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Mackinaw trout, the largest fish in the game; Blueback salmon; Whitefish; Chub, the smallest fish in the game; The game is heavily random; the same situation played in the same way can have different outcomes. For the most points, players must play the game safely, choosing the action that has the greatest chance of leading to a positive outcome.
For example, a large school of fish can cause nearby sharks, such as the lemon shark, to enter into a feeding frenzy. [1] This can cause the sharks to go wild, biting anything that moves, including each other or anything else within biting range. Another functional explanation for feeding frenzy is competition amongst predators. [2]
Freddi and Luther move from one area to another by clicking where the cursor turns into a 3-D arrow. In each area, there are places that the player can click that play an animation that is irrelevant to the plot, including crossover cameos of the other Humongous Entertainment games (Putt-Putt, Fatty Bear, Pajama Sam and Spy Fox), as well as important items to collect (including sea urchins ...