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  2. Wooly Willy - Wikipedia

    en.wikipedia.org/wiki/Wooly_Willy

    Wooly Willy is a toy in which metal filings are moved about with a magnetic wand to add features to a cartoon face. [1] The toy was originally manufactured in Smethport, Pennsylvania and was launched on the toy market in 1955. It remains in production as of 2016. [2] Funny Face, Betty Brunette, and Dapper Dan were similar toys.

  3. Sally Face - Wikipedia

    en.wikipedia.org/wiki/Sally_Face

    Sally Face is an indie adventure game with psychological horror and mystery fiction elements created by Steve Gabry a.k.a. Portable Moose. The game follows the titular main character Sal Fisher (otherwise known as Sally Face), a boy with a prosthetic face, who investigates local murders with his friends.

  4. Purble Place - Wikipedia

    en.wikipedia.org/wiki/Purble_Place

    Purble Pairs is a pattern recognition and memory game similar to Concentration. The object is to clear the tableau in the fewest turns. The object is to clear the tableau in the fewest turns. As the skill level progresses, a timer appears, the grid size increases, and more similar pictures are used.

  5. Fukuwarai - Wikipedia

    en.wikipedia.org/wiki/Fukuwarai

    Example components for a fukuwarai game: a blank face and a set of facial features. Fukuwarai (福笑い) is a Japanese children's game popular during New Year's celebrations. Players are led to a table which has a paper drawing of a human face with no features depicted, and cutouts of several facial features (such as the eyes, eyebrows, nose ...

  6. Faces...tris III - Wikipedia

    en.wikipedia.org/wiki/Faces...Tris_III

    Faces is the fourth game in a series after Tetris, Hatris and Welltris.In Faces, two horizontal slices depicting parts of the faces of people fall side by side from the top of the screen, while the player moves the slices left and right to position them and make faces before they pile up at the bottom of the screen, and the game ends if the pieces stack up to the top of the screen.

  7. Mii - Wikipedia

    en.wikipedia.org/wiki/Mii

    Nintendo's idea of a free-form personal avatar software was discussed at the Game Developers Conference in 2007, a year after the Wii was released. There, Shigeru Miyamoto said that the personal avatar concept had originally been intended as a demo for the Family Computer Disk System, where a user could draw a face onto an avatar.

  8. AOL Mail

    mail.aol.com/?icid=aol.com-nav

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. FaceGen - Wikipedia

    en.wikipedia.org/wiki/FaceGen

    Michael Dean of Game Developer commended the 2.2 version of FaceGen as a "robust package" for the customizability of its settings, the ease of creating faces that "differ greatly" from one another, and its efficiency compared to manually modelling a face. [1]

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