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  2. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The graphics display resolution is influenced by the aspect ratio, which is the ratio of the width to the height of the display. The aspect ratio determines how the image is scaled and stretched or cropped to fit the screen. The most common aspect ratios for graphics displays are 4:3, 16:10 (equal to 8:5), 16:9, and "21:9". The aspect ratio ...

  3. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...

  4. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    At the same time, the most common resolution globally was 1366×768, overtaking the previous leader 1024×768. [15] In 2021, the 2K resolution of 1920×1080 was used by two thirds of the Steam users for the primary display with 1366×768 and 2560×1440 both at about eight percent taking the majority of the remaining resolutions. [16]

  5. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    This is the highest resolution that generally can be displayed on analog computer monitors (most CRTs), and the highest resolution that most analogue video cards and other display transmission hardware (cables, switch boxes, signal boosters) are rated for (at 60 Hz refresh). 24-bit colour requires 9 MB of video memory (and transmission ...

  6. Display resolution - Wikipedia

    en.wikipedia.org/wiki/Display_resolution

    1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...

  7. 16:10 aspect ratio - Wikipedia

    en.wikipedia.org/wiki/16:10_aspect_ratio

    Aspect ratio comparison. 16:9 became the HD video standard. LCD computer displays with a 16:10 ratio first rose to mass market prominence in 2003. By 2008, the 16:10 aspect ratio had become the most common aspect ratio for LCD monitors and laptop displays. [1]

  8. 1080p - Wikipedia

    en.wikipedia.org/wiki/1080p

    For example, widescreen WUXGA monitors support 1920 × 1200 resolution, which can display a pixel for pixel reproduction of the 1080p (1920 × 1080) format. Additionally, many 23, 24, and 27-inch (690 mm) widescreen LCD monitors use 1920 × 1200 as their native resolution; 30 inch displays can display beyond 1080p at up to 2560 × 1600 .

  9. Common Intermediate Format - Wikipedia

    en.wikipedia.org/wiki/Common_Intermediate_Format

    On square-pixel displays (e.g., computer screens and many modern televisions) xCIF rasters should be rescaled so that the picture covers a 4:3 area, in order to avoid a "stretched" look: CIF content expanded horizontally by 12:11 results in a 4:3 raster of 384 × 288 square pixels (384 = 352 * 12/11).