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  2. High-speed camera - Wikipedia

    en.wikipedia.org/wiki/High-speed_camera

    A high-speed camera is a device capable of capturing moving images with exposures of less than ⁠ 1 / 1 000 ⁠ second or frame rates in excess of 250 frames per second. [1] It is used for recording fast-moving objects as photographic images onto a storage medium.

  3. Video motion analysis - Wikipedia

    en.wikipedia.org/wiki/Video_motion_analysis

    Examples of this include gait analysis, [1] sport replays, speed and acceleration calculations and, in the case of team or individual sports, task performance analysis. The motion analysis technique usually involves a high-speed camera and a computer that has software allowing frame-by-frame playback of the video.

  4. Hawk-Eye - Wikipedia

    en.wikipedia.org/wiki/Hawk-Eye

    All Hawk-Eye systems are based on the principles of triangulation using visual images and timing data provided by a number of high-speed video cameras located at different locations and angles around the area of play. [6] For tennis there are 10 cameras. The system rapidly processes the video feeds from the cameras and ball tracker.

  5. Burst mode (photography) - Wikipedia

    en.wikipedia.org/wiki/Burst_mode_(photography)

    Video created from 20 photographs taken from a mobile phone camera in burst mode. Cameras capable of high continuous shooting rates are much desired when the subjects are in motion, as in sports photography, or where the opportunities are brief. Rather than anticipate the action precisely, photographers can simply start shooting from right ...

  6. Canon New F-1 - Wikipedia

    en.wikipedia.org/wiki/Canon_New_F-1

    Also constructed for the 1984 Summer Olympics was a high-speed camera for the sports photographers covering the event. [6] This followed on from Canon's previous attempt at a high-speed sports photography camera, the F-1 High Speed Motor Drive camera, produced for the 1972 Winter Olympics held in Sapporo, Japan.

  7. Instant replay - Wikipedia

    en.wikipedia.org/wiki/Instant_replay

    Instant replays are used today in broadcasting extreme sports, where the speed of the action is too high to be easily interpreted by the naked eye. They use combinations of advanced technologies such as video servers and high-speed cameras recording at up to several thousand frames per second.

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