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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    A game designer is a person who designs gameplay, conceiving and designing the rules and structure of a game. [24] [25] [26] Many designers start their career in testing departments, other roles in game development or in classroom conditions, [27] where mistakes by others can be seen first-hand.

  3. 2023–2024 video game industry layoffs - Wikipedia

    en.wikipedia.org/wiki/2023–2024_video_game...

    Deloitte predicts that the share of theatrical box office revenues from video game intellectual property (IP) will double by 2025. Additionally, most major video streaming platforms are expected to include shows based on popular games. [167] Another report by GlobalData suggests that the video games market could become a $300 billion industry ...

  4. Yoshio Sakamoto - Wikipedia

    en.wikipedia.org/wiki/Yoshio_Sakamoto

    Yoshio Sakamoto (Japanese: 坂本 賀勇, Hepburn: Sakamoto Yoshio) (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has worked at Nintendo since 1982.

  5. I Love My Job: Joel Burgess, Video Game Designer (Video) - AOL

    www.aol.com/2011/04/20/i-love-my-job-joel...

    An entry level video game designer makes, on average, $46,000. As you watch your children spend hours playing video games, don't think they're rotting their brains. They could be laying a solid ...

  6. Confessions of a Video-Game Designer - AOL

    www.aol.com/.../confessions-of-a-video-game-designer

    Growing a career up through the computer games business as a video-game designer has been 23 years of fun and hard work for me. Whenever people ask me what I do for a living, I cringe a bit before ...

  7. Crunch (video games) - Wikipedia

    en.wikipedia.org/wiki/Crunch_(video_games)

    "Crunch time" is the point at which the team is thought to be failing to achieve milestones needed to launch a game on schedule. The complexity of work flow, reliance on third-party deliverables, and the intangibles of artistic and aesthetic demands in video-game creation create difficulty in predicting milestones. [3]

  8. You want to break into the video game industry? Here's how - AOL

    www.aol.com/news/want-break-video-game-industry...

    Despite roughly 10,000 layoffs globally since the beginning of 2023, the video game business continues to grow. Experts discuss opportunities and how to make it in this competitive field.

  9. Door problem - Wikipedia

    en.wikipedia.org/wiki/Door_problem

    The term was coined in 2014 by Liz England, a game designer, while she was working for Insomniac Games. [1] [2] [3] The door problem originally models the difficulty of game development, but its core principle can be applied to many disciplines and areas of work.

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