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  2. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    The top and bottom images produce a dent or projection depending on whether viewed with cross- () or wall- () eyed vergence. An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two.

  3. Depth perception - Wikipedia

    en.wikipedia.org/wiki/Depth_perception

    Perspective, relative size, occultation and texture gradients all contribute to the three-dimensional appearance of this photo. Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions.

  4. Vergence (optics) - Wikipedia

    en.wikipedia.org/wiki/Vergence_(optics)

    In geometrical optics, vergence describes the curvature of optical wavefronts. [1] Vergence is defined as. where n is the medium's refractive index and r is the distance from the point source to the wavefront. Vergence is measured in units of dioptres (D) which are equivalent to m −1. [1] This describes the vergence in terms of optical power.

  5. Ponzo illusion - Wikipedia

    en.wikipedia.org/wiki/Ponzo_illusion

    One of the explanations for the Ponzo illusion is the "perspective hypothesis", which states that the perspective feature in the figure is produced by the converging lines ordinarily associated with distance, that is, the two oblique lines appear to converge toward the horizon or a vanishing point. We interpret the upper line as though it were ...

  6. Stereoscopy - Wikipedia

    en.wikipedia.org/wiki/Stereoscopy

    Stereoscopy creates the impression of three-dimensional depth from a pair of two-dimensional images. [5] Human vision, including the perception of depth, is a complex process, which only begins with the acquisition of visual information taken in through the eyes; much processing ensues within the brain, as it strives to make sense of the raw information.

  7. Vergence - Wikipedia

    en.wikipedia.org/wiki/Vergence

    The two eyes converge to point to the same object. A vergence is the simultaneous movement of both eyes in opposite directions to obtain or maintain single binocular vision. [1] When a creature with binocular vision looks at an object, the eyes must rotate around a vertical axis so that the projection of the image is in the centre of the retina ...

  8. Buffon's needle problem - Wikipedia

    en.wikipedia.org/wiki/Buffon's_needle_problem

    Buffon's needle was the earliest problem in geometric probability to be solved; [2] it can be solved using integral geometry. The solution for the sought probability p, in the case where the needle length l is not greater than the width t of the strips, is. This can be used to design a Monte Carlo method for approximating the number π ...

  9. Vanishing point - Wikipedia

    en.wikipedia.org/wiki/Vanishing_point

    A vanishing point is a point on the image plane of a perspective rendering where the two-dimensional perspective projections of mutually parallel lines in three-dimensional space appear to converge. When the set of parallel lines is perpendicular to a picture plane, the construction is known as one-point perspective, and their vanishing point ...