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Metal Gear Solid [c] is a 1998 action-adventure stealth video game developed and published by Konami for the PlayStation.It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, on which Kojima also worked. [8]
Several game designers, such as Eiji Aonuma, Hideo Kojima, and Jordan Mechner, have cited Ico as having influenced the visual appearance of their games, including The Legend of Zelda: Twilight Princess, Metal Gear Solid 3: Snake Eater, and Prince of Persia: The Sands of Time, respectively. [20]
With Metal Gear Solid: Peace Walker the plot deals with the true nature of 'peace', and the concept of conflict in human societies. Metal Gear Solid V: The Phantom Pain deals with the themes "race" and "revenge" and how the latter can make one lose his humanity. Following the initial Metal Gear, each game has been a deconstruction of action ...
A compilation of remastered HD Edition-branded ports of previously released Metal Gear Solid games. It includes Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater on all three platforms, plus Metal Gear Solid: Peace Walker on the PS3 and Xbox 360 versions. [47] Features MSX2 editions of Metal Gear and Metal Gear 2: Solid Snake.
Metal Gear Solid V: Ground Zeroes [a] is a 2014 action-adventure stealth video game developed and published by Konami.It is the eighth game in the Metal Gear series directed, written and designed by Hideo Kojima, and serves as a prologue to Metal Gear Solid V: The Phantom Pain, released the following year after Ground Zeroes.
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Metal Gear Solid V: The Phantom Pain [b] is a 2015 action-adventure stealth video game developed and published by Konami.Directed, written, and designed by Hideo Kojima (as his final work at Konami), it is the ninth installment in the Metal Gear franchise, following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year.
The additional content for each game consists of digital copies of the respective games' boxes and instruction manuals, associated Master Book dossiers that divulge details on characters, narrative, and their place in Metal Gear ' s in-universe canon, as well as the corresponding screenplays for each game. Metal Gear Solid and its sequels can ...