Search results
Results from the WOW.Com Content Network
The post-increment and post-decrement operators increase (or decrease) the value of their operand by 1, but the value of the expression is the operand's value prior to the increment (or decrement) operation. In languages where increment/decrement is not an expression (e.g., Go), only one version is needed (in the case of Go, post operators only).
This adds a few new instructions (skip on byte without inc/decrement, subtract immediate with carry, ROM read with address increment), but also adds 2-word "long" variants of all memory instructions. When bit 15 of the opcode is set, it indicates that the 8-bit operand address in opcode bits 0–6 and 14 is extended to 16 bits using bits 0–7 ...
Lisp was originally implemented on the IBM 704 computer, in the late 1950s.. The popular explanation that CAR and CDR stand for "Contents of the Address Register" and "Contents of the Decrement Register" [1] does not quite match the IBM 704 architecture; the IBM 704 does not have a programmer-accessible address register and the three address modification registers are called "index registers ...
By using pointers, you can access and modify data located in memory, pass data efficiently between functions, and create dynamic data structures like linked lists, trees, and graphs. In simpler terms, you can think of a pointer as an arrow that points to a specific spot in a computer's memory, allowing you to interact with the data stored at ...
State-based CRDTs (also called convergent replicated data types, or CvRDTs) are defined by two types, a type for local states and a type for actions on the state, together with three functions: A function to produce an initial state, a merge function of states, and a function to apply an action to update a state. State-based CRDTs simply send ...
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
In computer science, an array is a data structure consisting of a collection of elements (values or variables), of same memory size, each identified by at least one array index or key. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula.
Since their memory model is finite, as is the memory structure used in real computers, those bit manipulation machines are equivalent to real computers rather than to Turing machines. [5] Currently known OISCs can be roughly separated into three broad categories: Bit-manipulating machines; Transport triggered architecture machines