Search results
Results from the WOW.Com Content Network
The book has Drizzt Do'Urden as its nominal guide. [12] The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [ 12 ]
The content of the initial book is based on Keith Ammann's blog of the same name, started in 2016. It was extended into a series with similar topics, with The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters (2019) followed by Live to Tell the Tale: Combat Tactics for Player Characters (2020), MOAR!
Includes a deck of cards, a map and three books: The Book of the Fifth Age, Dusk or Dawn, and Heroes of the New Age. [50] [51] [52] Heroes of Steel: Skip Williams 1996 Includes a map and two books: Book one (expands on rules from The Book of the Fifth Age) and Book two (adventure module The Rising Storm). [53] Splatbook focuses on the warrior ...
In order, the hierarchy of the Strangers is Krul, Daemons (White Krul), Bone Lords, Fiends, Archanghuls and Night Lords, with Titans possibly more than a single rank about them. It is unknown if there is a rank above Titan, though the Khalidorans mistakenly believed that Khali was.
Player's Guide to Faerûn is a collection of lore and arcana from the Forgotten Realms setting, to allow players to create and equip characters. The book includes races, feats, spells, prestige classes, and magic items for the 3.5 edition update to the setting, and includes material from 1st and 2nd edition.
Pathfinder Chronicles: Guide to the River Kingdoms: February 2010 64 978-1-60125-203-6: Paperback PZO9217E Elaine Cunningham, Steve Kenson, China Miéville, Chris Pramas, et al. Pathfinder Chronicles: NPC Guide: March 2010 64 978-1-60125-219-7: Paperback PZO9219 Hal Maclean, Jeff Quick, John Wick, et al. Pathfinder Chronicles: Classic Treasures ...
Lords of Darkness is a collection presenting ten short adventure scenarios that take place in the Forgotten Realms, each of them focusing on undead monsters such as skeletons, ghouls, wights, shadows, mummies, vampires, and ghosts; the book also contains suggestions on role-playing undead and a section called "A Mundane Guide to Wards vs. Undead, Spirits, and Other Entities". [1]
The Dungeon Master's Guide II introduces Dungeon Masters to various types of people who enjoy the D&D game, and it explains what they enjoy. Examples include: Brilliant planner—A leader-type who is happiest when planning for the night's adventure; Cool guy—Player who likes to get cool powers and cool weapons