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Bloody Roar 3 [a] is a 2000 arcade fighting video game developed by Eighting and Hudson Soft.It is the sequel to Bloody Roar 2 (1998). Build on Namco System 246 hardware, it was ported to the PlayStation 2 in 2001, published by Activision in North America and by Virgin Interactive in Europe.
It was released in December 2000 on its first game Bloody Roar 3. Like the Sega NAOMI, it is widely licensed for use by other manufacturers. Games such as Battle Gear 3 and Capcom Fighting Evolution are examples of System 246-based arcade games that are not Namco products. [1]
Bloody Roar has kept somewhat the same controls over the series. A button each for both punch and kick, the beast (transform/attack) button, and a fourth button that has been either a throw button, a block button, an evade button (introduced for some characters in Bloody Roar 4), or a rave button (an early version of Hyper Beast form in the original Bloody Roar only).
Bloody Roar was originally released as an arcade game titled Beastorizer in America, [20] [21] and was shown at the Electronic Entertainment Expo under the title. [22] The visual design of the game was created by Mitsuakira Tatsuta (who also designed the characters of the game) and Shinsuke Yamakawa. [ 23 ]
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Bloody Roar 4 [a] is a fighting game developed by Eighting and Hudson Soft in 2003. It is the fifth and final of the Bloody Roar games as well as the second game in the series to appear on the PlayStation 2 .
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