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  2. Indirect branch - Wikipedia

    en.wikipedia.org/wiki/Indirect_branch

    An indirect branch (also known as a computed jump, indirect jump and register-indirect jump) is a type of program control instruction present in some machine language instruction sets. Rather than specifying the address of the next instruction to execute , as in a direct branch , the argument specifies where the address is located.

  3. JMP (x86 instruction) - Wikipedia

    en.wikipedia.org/wiki/JMP_(x86_instruction)

    In the x86 assembly language, the JMP instruction performs an unconditional jump. Such an instruction transfers the flow of execution by changing the program counter.There are a number of different opcodes that perform a jump; depending on whether the processor is in real mode or protected mode, and an override instruction is used, the instructions may take 16-bit, 32-bit, or segment:offset ...

  4. Trampoline (computing) - Wikipedia

    en.wikipedia.org/wiki/Trampoline_(computing)

    As used in some Lisp implementations, a trampoline is a loop that iteratively invokes thunk-returning functions (continuation-passing style).A single trampoline suffices to express all control transfers of a program; a program so expressed is trampolined, or in trampolined style; converting a program to trampolined style is trampolining.

  5. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Example of branch table in Wikibooks for IBM S/360; Examples of, and arguments for, Jump Tables via Function Pointer Arrays in C/C++; Example code generated by 'Switch/Case' branch table in C, versus IF/ELSE. Example code generated for array indexing if structure size is divisible by powers of 2 or otherwise.

  6. Assembly language - Wikipedia

    en.wikipedia.org/wiki/Assembly_language

    In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]

  7. Bit field - Wikipedia

    en.wikipedia.org/wiki/Bit_field

    For example, a JE... (Jump if Equal) instruction in the x86 assembly language will result in a jump if the Z (zero) flag was set by some previous operation. A bit field is distinguished from a bit array in that the latter is used to store a large set of bits indexed by integers and is often wider than any integral type supported by the language.

  8. Switch statement - Wikipedia

    en.wikipedia.org/wiki/Switch_statement

    Switch statements function somewhat similarly to the if statement used in programming languages like C/C++, C#, Visual Basic .NET, Java and exist in most high-level imperative programming languages such as Pascal, Ada, C/C++, C#, [1]: 374–375 Visual Basic .NET, Java, [2]: 157–167 and in many other types of language, using such keywords as ...

  9. Duff's device - Wikipedia

    en.wikipedia.org/wiki/Duff's_device

    Relaxed specification of the switch statement in the language's definition. At the time of the device's invention this was the first edition of The C Programming Language which requires only that the body of the switch be a syntactically valid (compound) statement within which case labels can appear prefixing any sub-statement.