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  2. Precision Time Protocol - Wikipedia

    en.wikipedia.org/wiki/Precision_Time_Protocol

    The Precision Time Protocol (PTP) is a protocol for clock synchronization throughout a computer network with relatively high precision and therefore potentially high accuracy. In a local area network (LAN), accuracy can be sub-microsecond – making it suitable for measurement and control systems. [ 1 ]

  3. IEC/IEEE 61850-9-3 - Wikipedia

    en.wikipedia.org/wiki/IEC/IEEE_61850-9-3

    IEC/IEEE 61850-9-3 is a profile (subset) of IEEE Std 1588 Precision Time Protocol (PTP) when clocks are singly attached. IEC/IEEE 61850-9-3 provides seamless fault tolerance by attaching clocks to duplicated networks paths and by support of simultaneously active redundant master clocks. For this case, the extensions to PTP defined in IEC 62439 ...

  4. List of PTP implementations - Wikipedia

    en.wikipedia.org/wiki/List_of_PTP_implementations

    Screenshot of PTPd 2.3.1, an implementation of PTP for Unix-like systems. Precision Time Protocol (PTP) is a widely adopted protocol for delivery of precise time over a computer network. A complete PTP system includes PTP functionality in network equipment and hosts. PTP may be implemented in hardware, software or a combination of both.

  5. Precision Time Protocol Industry Profile - Wikipedia

    en.wikipedia.org/wiki/Precision_Time_Protocol...

    The PTP Industrial Profile (PIP) is a standard of the IEC 62439-3 [1] that specifies in its Annex C two Precision Time Protocol IEEE 1588 / IEC 61588 profiles, L3E2E and L2P2P, to synchronize network clocks with an accuracy of 1 μs and provide fault-tolerance against clock failures.

  6. Free Fire (video game) - Wikipedia

    en.wikipedia.org/wiki/Free_Fire_(video_game)

    Free Fire Max is an enhanced version of Free Fire that was released in 2021. [71] [72] It features improved High-Definition graphics, sound effects, and a 360-degree rotatable lobby. Players can use the same account to play both Free Fire Max and Free Fire, and in-game purchases, costumes, and items are synced between the two games. [73]

  7. GGPO - Wikipedia

    en.wikipedia.org/wiki/GGPO

    GGPO (Good Game Peace Out) is middleware designed to help create a near-lagless online experience for various emulated arcade games and fighting games. The program was created by Tony Cannon, co-founder of fighting game community site Shoryuken and the popular Evolution Championship Series .

  8. Garena - Wikipedia

    en.wikipedia.org/wiki/Garena

    The connectivity between Free Fire and Free Fire Max is facilitated by Garena’s proprietary technology, Firelink, which ensures full interoperability between both game versions. [ 33 ] By 2023, Sea reported it had stabilized the Garena's business performance and maintained steady demand for Free Fire , which achieved a peak of over 100 ...

  9. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.